This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Don't know of any off-hand, but I would recommend reading the F1 files. Look at what cloth can do, see how they achieve different effects, then try to imitate that effect on your own. If you run into a problem, you can always post your question on the forum here at SM and will probably receice a speedy reply.