Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Im modelling a still life, and want a patterned cloth to be drapped down from the back creating a background and also resting on the table for my objects to rest on?
I've been using ncloth but can't get the right setting.
That's odd. You can grab some verts and create transform constraints, rotate and scale those to bunch up the cloth a bit while moving it around until it drapes the way you want. Interactive playback is your friend.
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