Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 25-08-2003 , 07:58 PM
ereitz's Avatar
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angel

Hi user added image this is a model I began for a challenge way back called 'hell' which was unfortunately never finished. I'm working on my demo reel now so I'm going to give her wings, texture and animate her.

She's about 6000 polys.

C & C welcome.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>

Last edited by ereitz; 25-08-2003 at 08:01 PM.
# 2 25-08-2003 , 08:04 PM
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pic

and here's the image

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Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 3 25-08-2003 , 08:19 PM
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model is looking great. Great proportions. Great details on face. Nice boob....ehhhr.... I mean show us a render. user added image

# 4 25-08-2003 , 09:35 PM
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Nice ass too user added imageuser added imageuser added image
Good work.


It's Dr. Know, Not Darknow
# 5 25-08-2003 , 10:47 PM
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Looking amazing for only 6000 polys! :O

# 6 26-08-2003 , 01:06 AM
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DUDE! this looks great! it's gonna look even cooler once you get some wings on there user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 7 26-08-2003 , 01:09 AM
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Yea.......That will be cool user added image


It's Dr. Know, Not Darknow
# 8 26-08-2003 , 04:29 AM
ereitz's Avatar
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Thanks for the positive feedback guys - I'm working on texturing the face right now. Will post soon.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 9 26-08-2003 , 06:09 AM
ereitz's Avatar
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texturing first try

using a mixture of photos from magazines, photoshop cloning and painting this is what I've got... as always, c & c appreciated

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 10 26-08-2003 , 06:43 AM
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different angle and a few changes to the texture

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 11 26-08-2003 , 07:44 AM
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okay - a long shot - the body isn't textured yet. Getting there... user added image

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 12 26-08-2003 , 07:47 AM
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And a closer shot. user added image

I hope no one here is offended by the site of polygon breasts...

I am doing my 'painting' with a mouse. It sucks. I reccomend using a tablet.

My old one quit on me when I upgraded to win2k and i don't have a new one yet.

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 13 26-08-2003 , 09:13 AM
Vampus
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Looks great, but I've got a few things:
-"hairline" looks a bit funky. Like she's dyed her hair and hasn't washed the dye out.

-Nose could be a tad rounder/smoother, and I'm not liking the shading up the nose.

-The ears are sitting a bit funny, not sure what to suggest for them.

-I think the eyes need to be set back further in the head, ie, some room between the eyelid and the eye. They currently look like they are about to pop out user added image

# 14 26-08-2003 , 09:17 AM
Vampus
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Oh, also, by the look of the bottom pic, it looks like the collarbones a jutting out a bit too far.

# 15 26-08-2003 , 09:21 AM
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WUUOUIUU @ boobies

ok that wasn't very constructive.

some points.
1. The hair looks like blurred something. Why not using paint FX? Hair as texture often sucks.

2. same for eyebrown. The look blurred and flat. Better use paint FX.

3. Nose is edgy.

4. What about a closer shot of the.....forget it hahahahahaha

user added image

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