SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 23-10-2003, 07:53 AM   #1
dragonfx
Registered User
 
dragonfx's Avatar
 
Join Date: Jul 2003
Posts: 1,257
Thanks: 0
Thanked 0 Times in 0 Posts
Default HOW TO: Texturing Chainmail armor

well i want to make a chainmail texture that has to be able to stand medium/close shots, yet i have not been able to achieve a good look, or find a tutorial freebie texture that does...
Any idea/texturing tut/(cool)freebie welcome
dragonfx is offline   Reply With Quote
Old 23-10-2003, 02:13 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

You could, perhaps, create a section of chain mail in the shape of a flat square, duplicate it as many times as you need, give them a metal texture, light, and render a frame.

Then use that as a starting point for a chain mail texture.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 23-10-2003, 07:41 PM   #3
dragonfx
Registered User
 
dragonfx's Avatar
 
Join Date: Jul 2003
Posts: 1,257
Thanks: 0
Thanked 0 Times in 0 Posts
Default

...

what i meant is that im not able to make one that looks ok when you look it close... and looking over internet i ve found a pair of attempts that have the same problem... even a tut on making that kind of texture... but i havnt seen a chainmail texture that doesnt looks like crap when you see it close... have you?



i mean i want hi resolution output but im not able to push my machine to the extreme of having the chainmail in geometry.

This kind of texture lends bad to making a geometry square of links and obtaining bumps/displacements from it... it just doesnt looks right...

Last edited by dragonfx : 23-10-2003 at 07:55 PM.
dragonfx is offline   Reply With Quote
Old 06-11-2003, 10:57 PM   #4
CyberAL
Registered User
 
CyberAL's Avatar
 
Join Date: Oct 2003
Location: San Francisco
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Just a crazy suggestion..and mind me I'm not very Maya experienced...yet.

Maybe making lots and lots of low poly torus (as example) with metal texture and then combine the top edge to the shirt would work as a raised chainmail effect? A darker texture shirt underneath could make the metal chain stand out more this way..or have a skin layer underneath so it will show through the chain.
__________________
AL San Miguel
<a href="http://www.smgd.com" target="_blank">www.SMGD.com
CyberAL is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.