Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-11-2003 , 09:22 AM
caligraphics's Avatar
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Join Date: Mar 2003
Location: Billund, Denmark
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constraining a cluster to a vertex ????

I have a curve with 5 clusters attached, and these clusters I wanna contraint to 5 vertices, one per cluster, on a polysurface which should result in my curve deforming as the poly surface deforms.
But I dont remember how to constraint an object to a single vertex, anyone help please ?


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 2 07-11-2003 , 02:19 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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You may want to make your vertices clusters as well and constrain the curve clusters to the surface clusters.

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