Blend shapes crashing.....
I am facing a problem with blend shapes.I did all my shapes in lightwave and then imported them into maya.Now when i use the base shape and add the targets,the shapes are crashing.But when i use one of the target shapes as the base and add the shapes to them, it is working perfectly fine.
The no. of vertices are the same and of course,all the shapes are created from the same base shape.
What could be the problem? Can u pls guide me??