This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Does this guy's head look to small to you too? This is my second attempt at a poly character so al C&C is appreciated as well. This is my first ever WIP post. Thanks
For generic anatomy the head is a little. Like Kurt said scale it up and it will be find. Try to get the chin to end up just a little above where it is now. It starts just a little to low. You might want to add some width the face also. It looks a little pinched over all. To oval, another way to look at it.
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