Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 26-03-2009, 08:50 PM   #1
Registered User
Join Date: May 2007
Posts: 9
Thanks: 0
Thanked 1 Time in 1 Post
Default Basketball net


I was wondering how to make a realistic(high ress) looking basketball net. I did a search on the forum and came up with two hits both of them saying that I need to use texture but I was wondering to whether there’s a possibility to model it. Cuz I’m intent to animate it later on. And if I’m not mistaken you can’t make an animation while using texture and alpha channels. Nor render the shadows.
Remmy is offline   Reply With Quote
Old 27-03-2009, 03:28 AM   #2
Registered User
Join Date: Jan 2008
Location: San Diego
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts

Sure, you could animate it realistically even if you only use normal and transparency mapping-just make a lower res model and animate it to the mapping.

I'm a basketball player, and I'll tell you right now, each of the loops in the net doesn't move individually-they move in little stacks (Assuming the ball is swishing nicely through the net) so you'd really only have to animate each level, and make sure that the textures are properly applied so that it's a fluid anim.

If you really wanted to model it, I'd suggest making a lot of curves then either extruding along them or doing some dastardly NURB work.
~I have no idea what I'm doing~
Ajmooch is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin Copyright © 2000-2017, Jelsoft Enterprises Ltd.