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Hybrid Rigging - Robot Volume 02

by David James Software: Maya 2017

This tutorial has been designed to produce fast results. As such it uses the advantages of the HumanIK system to do much of the heavy lifting as well ...

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Other tutorials in this series:

Robot volume one - Modeling with animation in mind

Robot volume one - Modeling with animation in mind

by David James Software: Maya 2016

In this tutorial we cover the creation of the robot you can see in the images below. We designed this character as he has a few different techniques t...

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Introduction to Hard Surface Modeling

by David James Software: Maya 2015

In this two and a half hour long tutorial we cover various techniques for hard surface modeling in Maya 2015. This tutorial uses the modeling toolkit ...

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Spach-Alspaugh House and Environment Volume 1

by David James Software: Maya 2015

In this 7 hour tutorial we take a look at creating the Spach-Alspaugh House. We use a variety of modeling techniques with polygons, NURBS and curves t...

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Other tutorials in this series:

Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 5

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

by David James Software: Maya 2014 / Marvelous Designer

Join us as we take you through the complete process of creating archviz interiors in Maya and Marvelous Designer. This tutorial focuses on teachin...

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Other tutorials in this series:

Headus UVLayout
Shading, Lighting and Rendering the Bedroom in MR
VRay 3 Shading, Lighting and Rendering the Bedroom

Environment Sculpting - The Lighthouse Modeling

by Jason Edwards Software: Maya 2011

This tutorial will give you an in-depth look at creating an environment set piece in Maya, as Jason Edwards from Reliance Mediaworks VFX takes us thro...

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Other tutorials in this series:

Environment Sculpting - The Lighthouse Texturing

Modeling Workflow - Poly Plane Techniques

by ctbram Software: Maya 2011

In this modeling tutorial, which shows numerous great techniques that will help you with hard surface modeling in Maya, we build a WWII jerry can. Cre...

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Hard Surface - Heckler & Koch USC Rifle

by Jason Edwards Software: Maya 2008

In this eight hour long tutorial we go over the complete process of modeling, UV mapping, texturing, lighting and rendering the Heckler & Koch Univers...

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