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Hybrid Rigging - Robot Volume 02

by David James Software: Maya 2017

Building a full IK rig is a complicated process if you're new to rigging. This tutorial blends together several rigging techniques to create a featur...

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Points of interest in this tutorial:

  • Human IK
  • Custom rig controls
  • Dynamic wires with nHair
  • Animating a rig with mocap data

Other tutorials in this series:

Maya Tutorial: Hybrid Rigging - Robot Volume 02
Robot volume one - Modeling with animation in mind

Robot volume one - Modeling with animation in mind

by David James Software: Maya 2016

In this tutorial we create a robot in Maya. He has both organic components and hard surface elements in his design. This will allow us to show differe...

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Points of interest in this tutorial:

Other tutorials in this series:

Maya Tutorial: Robot volume one - Modeling with animation in mind
Hybrid Rigging - Robot Volume 02

Introduction to Hard Surface Modeling

by David James Software: Maya 2015

In this tutorial we create a Dalek assault claw, covering a variety of hard surface modeling techniques in Maya. Topics include curves, extrusions alo...

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Points of interest in this tutorial:

  • Modeling with curves
  • Repurposing smooth geometry
  • Contour rendering in Maya

Spach-Alspaugh House and Environment Volume 1

by David James Software: Maya 2015

In this tutorial we take a look at creating the Spach-Alspaugh House. We use a variety of modeling techniques with polygons, NURBS and curves to creat...

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Points of interest in this tutorial:

  • Cutting up architectural blueprints
  • House modeling in Maya with polygons, NURBS and curves
  • Roof tiling

Other tutorials in this series:

Maya Tutorial: Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 2
Maya Tutorial: Spach-Alspaugh House and Environment Volume 1
Maya Tutorial: Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 4
Maya Tutorial: Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 5

Interiors and Furniture - Modeling and Cloth

by David James Software: Maya 2014 / Marvelous Designer

Join us as we take you through the creation of interiors in Maya and Marvelous Designer. This tutorial focuses on teaching a variety of techniques...

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Points of interest in this tutorial:

  • Arch-Viz in Maya
  • Modeling furniture in Maya
  • Cloth simulation in Marvelous Designer

Other tutorials in this series:

Maya Tutorial: Interiors and Furniture - Modeling and Cloth
Headus UVLayout
Maya Tutorial: Interiors and Furniture - Modeling and Cloth
Shading, Lighting and Rendering the Bedroom in MR
Maya Tutorial: Interiors and Furniture - Modeling and Cloth
VRay 3 Shading, Lighting and Rendering the Bedroom

Environment Sculpting - The Lighthouse Modeling

by Jason Edwards Software: Maya 2011

This tutorial will give you a look at creating an asset in Maya. We start by making a proxy object for later use in simulation, and move on to buildin...

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Points of interest in this tutorial:

  • Hard surface modeling in Maya
  • UV layout in Maya

Other tutorials in this series:

Maya Tutorial: Environment Sculpting - The Lighthouse Modeling
Environment Sculpting - The Lighthouse Texturing

Modeling Workflow - Poly Plane Techniques

by ctbram Software: Maya 2011

In this modeling tutorial we build a WWII jerry can. We start from a single polygon plane at the center of the canister and work outward. Some of th...

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Points of interest in this tutorial:

  • Putting holes in surfaces
  • Building objects based on their profile curve
  • Create polygon tool in Maya

Hard Surface - Heckler & Koch USC Rifle

by Jason Edwards Software: Maya 2008

In this project we look at modeling the Heckler & Koch USLC in Maya. We start off with blocking out the gun and add details as we go along. This is a ...

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Points of interest in this tutorial:

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