Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
First let me say HELLO. I have a awesome MG, and a wall (about 50 Pieces who all active rigid bodys). I wan´t shoot the wall down. when the bullet...
Thread by: Mayastatic Subscribe
Views: 1,619
Asaf
by Asaf
13-09-2006|01:02 AM
Replies: 3
Views: 1,619
Hi all, I have a problem with a scene I'm doing. Basically the green guy is going to be pushing the orange guy back as he's shouting and panicking...
Thread by: sjtaylor84 Subscribe
Views: 2,803
sjtaylor84 03-09-2006|09:50 AM
Replies: 3
Views: 2,803
i have made a character with rrigging, rigid skinnig & also i have apllied weightings. I want to use that character in one scene. So when i import...
Thread by: freeshead Subscribe
Views: 1,563
freeshead
by Lt Jim
31-08-2006|04:02 PM
Replies: 2
Views: 1,563
Ok, I've been having lots of niggly problems getting into this motion path lark but eventually sorting most of it out, I can now do the basics but...
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Views: 2,110
j5ive 25-08-2006|02:00 PM
Replies: 1
Views: 2,110
How do I constrain my camera so that it records from the direction it is facing at the minute playblasts and renders are just rendering the whole...
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Views: 1,018
j5ive
by j5ive
24-08-2006|07:57 AM
Replies: 1
Views: 1,018
I build a really good coaster, with loops and screws and so on. My cars are finished and now I want to animate the drive. What would be the best way...
Thread by: Mayastatic Subscribe
Views: 2,313
Mayastatic 23-08-2006|05:21 AM
Replies: 2
Views: 2,313
Animation i'm working on for my website 1st image is start 2nd image is finish
Thread by: WH33LS Subscribe
Views: 1,436
WH33LS
by WH33LS
21-08-2006|02:57 AM
Replies: 1
Views: 1,436
Hello All, I am getting into animation and so I made my rig, still alot of work to do with painting wheights and binding and what not but i'll get...
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Views: 2,009
shandaman 18-08-2006|09:00 AM
Replies: 5
Views: 2,009
How can i create a master-slave conection between two or more objects, the slave(s) should follow the master with a late.How can i do this with...
Thread by: vijaytyr Subscribe
Views: 1,280
vijaytyr 07-08-2006|11:27 PM
Replies: 7
Views: 1,280
Hi everyone, when I scale keys in time I end up getting 2 keys on 1 frame - they are either sitting on exactly the same frame or sometimes the...
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Views: 4,162
lori_hunter 05-08-2006|06:48 PM
Replies: 2
Views: 4,162
I have a very great problem in finding the applications for wire deformers in maya . Can anyone tell for what purpose are the wire deformers used....
Thread by: jasi_hawk Subscribe
Views: 944
jasi_hawk 02-08-2006|06:14 AM
Replies: 0
Views: 944
hello, in modeling a character, i need to use his eyes as a sort of driver to push and scale the skin around his eye. think of a sheet you let...
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Views: 921
mike_bonifacio 24-07-2006|09:50 PM
Replies: 0
Views: 921
Anyone know of a tutorial or trick to get the effect of a hand held camera? I can never seem to get it quite right. Thanks...
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Views: 2,486
dmatson 14-07-2006|09:21 AM
Replies: 1
Views: 2,486
i have a error . some body help me this my prolem
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Views: 1,222
school305 13-07-2006|05:14 PM
Replies: 5
Views: 1,222
Hi there, I am just starting on the new venture in Maya trying to expand my horizons within the software. I am creating a joint chain then...
Thread by: moffiosso Subscribe
Views: 976
moffiosso 09-07-2006|05:43 PM
Replies: 2
Views: 976
Hello everyone - I am working on the head of a character which I have just created blend shapes for and bound to the skeleton. When I rotate the...
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Views: 3,108
arran
by arran
06-07-2006|12:00 PM
Replies: 12
Views: 3,108
Hi dear memberz, this ist my first posting. I animated a flapper with Keyframe-Animation, in which the flapper hits some tokens. How can I...
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Views: 2,795
tocoloco 05-07-2006|06:51 PM
Replies: 2
Views: 2,795
Hello, I used to use Softimage/XSI years ago and it had/has a very useful animation tool called a spline deformation. I'm trying to find out if...
Thread by: revolve Subscribe
Views: 1,076
revolve
by revolve
05-07-2006|05:02 PM
Replies: 2
Views: 1,076
hi there.. i am wanting to know how you can animate material colors in maya? for instance i have a polygon that is colored blue and between frame 0...
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Views: 1,336
usmsci 04-07-2006|07:10 AM
Replies: 3
Views: 1,336
Hi everyone, I've been practising rigging characters using the rigging video tutorial but there's one thing that isn't covered that I can't work...
Thread by: sjtaylor84 Subscribe
Views: 4,279
sjtaylor84
by arran
28-06-2006|03:08 PM
Replies: 1
Views: 4,279
Hiya.. well, after all i am playing around with a rig for my mech. Rigid Bind works perfect. No streching or whatever. Problem is : how do...
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Views: 3,926
mac762 24-06-2006|06:17 AM
Replies: 3
Views: 3,926
Hi guys I have created my first skeleton with a simple model I see people using circels or other type of geometry to control the moves on the...
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Views: 1,538
tank2002
by mac762
23-06-2006|12:18 AM
Replies: 2
Views: 1,538
http://youtube.com/watch?v=gWk4u4FQ2_4&search=Ringbo HEllo altogether...under the above link, you can find a very simple funny story...
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Views: 1,204
philippseis
by Tiago2
22-06-2006|08:31 AM
Replies: 1
Views: 1,204
Hi all, For a shot in a short film I'm working on I want a typical comical boxing glove to fly out and hit my character but i'm not sure how to go...
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Views: 2,346
sjtaylor84 19-06-2006|10:33 AM
Replies: 2
Views: 2,346
But i make a animation with a few camera movement. but when i put the man i have kyed from the green screen and i put it in the animation, then the...
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Views: 1,162
daxen 10-06-2006|08:44 PM
Replies: 1
Views: 1,162
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