Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ummm, the question's pretty much wrapped up in the subject. How do I go about baking a character animation? A bit more complexity. I'm trying to...
Thread by: MukiMuki Subscribe
Views: 2,834
MukiMuki 07-02-2004|03:15 AM
Replies: 3
Views: 2,834
I'm looking to start doing some animations and have a few questions that I hope someone can answer. These are questions I haven't been able to answer...
Thread by: Clod Subscribe
Views: 3,009
Clod
by Alan
05-02-2004|07:27 PM
Replies: 3
Views: 3,009
I just created a lattice around a very specific set of CVs on the left hand of a character, and now I'd like to create a lattice for the exact same...
Thread by: Gun-Kata Subscribe
Views: 7,333
Gun-Kata 02-02-2004|11:42 PM
Replies: 12
Views: 7,333
hello again. I have a new problem in that i want to change the position of my bones since skinning and a little weighting. I have followed...
Thread by: matmonkfish Subscribe
Views: 3,932
matmonkfish 28-01-2004|06:41 PM
Replies: 0
Views: 3,932
Hi all, Here are my Tank tracks animated but I cant seem to move them around without it all blowing apart. why? cheers all here is the file...
Thread by: stephen.h1 Subscribe
Views: 2,075
stephen.h1
by Alan
27-01-2004|05:32 PM
Replies: 3
Views: 2,075
Hi, I just finished building a model and made a skeleton. I have been told that i need to make a wrap deformer of the model and than add the...
Thread by: matmonkfish Subscribe
Views: 3,090
matmonkfish
by Kurt
26-01-2004|08:58 PM
Replies: 3
Views: 3,090
Hi, I have just created the "Rocket" project from a book tutorial... Maybe some of u know which one...Savvy..? Anyway, I noticed that...
Thread by: Scraggy_Dogg Subscribe
Views: 8,768
Scraggy_Dogg
by Pony
24-01-2004|02:43 AM
Replies: 15
Views: 8,768
I want to animate a character using nunchucks... how would I set up the nunchucks? is there a dynamics set I need to use so that the nunchucks swing...
Thread by: scopa Subscribe
Views: 2,164
scopa
by doodle
22-01-2004|12:30 AM
Replies: 3
Views: 2,164
Hey Guys and Gals, Is there an easier way of moving keyframes around on the animation bar? I mean I try to click and drag but nothing..I did...
Thread by: SuperDave71 Subscribe
Views: 1,643
SuperDave71
by Kurt
21-01-2004|10:29 PM
Replies: 3
Views: 1,643
I have an idea which would be great if it could work but I need someone with some knowhow to tell me it's possible or not. Im using some Poser...
Thread by: Stephen Subscribe
Views: 2,345
stephen.h1 19-01-2004|11:40 PM
Replies: 4
Views: 2,345
hi, I've setup my character with just a basic skeleton, but now, after the fact, I've decided to go back and create a real skeleton and muscles and...
Thread by: PilotLtKettch Subscribe
Views: 1,665
PilotLtKettch 16-01-2004|02:18 AM
Replies: 1
Views: 1,665
yoho i got some probs with rotation direction of my jointchains. i want all the joints 2 "look" in the some rotation direction but even i creat a...
Thread by: revenant Subscribe
Views: 2,411
revenant 12-01-2004|09:01 AM
Replies: 3
Views: 2,411
Hello, I'm trying to create the blend shapes for my character.. I've tried to do one eye then duplicate that face with a x scale value of -1 do...
Thread by: grunze Subscribe
Views: 1,679
grunze 11-01-2004|07:35 PM
Replies: 1
Views: 1,679
hoyo i just started 2 work on a joint skelleton n if done limitations for the joints similar to human movement limitations, but if i create a...
Thread by: revenant Subscribe
Views: 2,866
revenant 10-01-2004|10:57 AM
Replies: 3
Views: 2,866
Hey guys...gotta question...i would like to animate a lo poly game character and the character will be wielding a pole...i want the character to run...
Thread by: Chipper Subscribe
Views: 1,619
Chipper
by Chipper
08-01-2004|02:24 PM
Replies: 2
Views: 1,619
hey, mike was goin to do this in his next character rigging tut. but never got round to it. -- basically what i want to do is when the elbow moves...
Thread by: mumbojumbo_13 Subscribe
Views: 1,656
mumbojumbo_13 08-01-2004|11:37 AM
Replies: 2
Views: 1,656
I am trying to create an effect in which, over a number of frames, a tentacle grows from a character which is then used as an extra arm (kinda...
Thread by: rich Subscribe
Views: 3,276
rich
by rich
08-01-2004|09:19 AM
Replies: 5
Views: 3,276
Hi Ive just recently upgraded to using maya 5 from 4 and have noticed that the colours of the attribute change when setting keys, when animating. I...
Thread by: daveatpressac Subscribe
Views: 9,769
daveatpressac
by rich
06-01-2004|09:00 AM
Replies: 1
Views: 9,769
A HOO finaly figured out how to compress my animations down small enough to put up renders... I was able to get all them nice and small the baseball...
Thread by: Kurt Subscribe
Views: 1,838
Kurt
by Kurt
02-01-2004|01:01 AM
Replies: 0
Views: 1,838
Hi, Anyone got a way of rigging a human character with flowing sleeves - like batwing sleeves, only they're wide at the wrist as well. I'm...
Thread by: JulianBT Subscribe
Views: 1,865
JulianBT 31-12-2003|07:47 PM
Replies: 2
Views: 1,865
:banghead: Here's one that I can't find in the docs (so far...). I have a joint which rotates in X and Z (not in Y). I have an object whose...
Thread by: JulianBT Subscribe
Views: 9,466
JulianBT 31-12-2003|02:12 PM
Replies: 4
Views: 9,466
Hi all, Anybody know if it's possible to bake out the animation that the graph editor creates when you use ' cycle with offset ' so say i've got a...
Thread by: ade90054 Subscribe
Views: 4,015
ade90054 29-12-2003|12:20 PM
Replies: 2
Views: 4,015
okay. I have a character that who's body is modelled in a single mesh, and I want him to pick up a ball and then throw it. Pretty straight forward,...
Thread by: skyzeyez Subscribe
Views: 2,312
skyzeyez 29-12-2003|12:43 AM
Replies: 3
Views: 2,312
Hi all, hope everyone had a good christmas :) Just a quick question, does anybody know how I can add my character animation controls to a layer...
Thread by: ade90054 Subscribe
Views: 2,864
ade90054 28-12-2003|11:11 PM
Replies: 4
Views: 2,864
Hi, here's a walk I've been working on. I have a feeling that it looks a but stiff, not sure why though. Any suggestions? thanks.
Thread by: nspiratn Subscribe
Views: 5,748
nspiratn 19-12-2003|10:34 AM
Replies: 13
Views: 5,748
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