Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-01-2004 , 06:41 PM
Join Date: Jan 2004
Posts: 40

exporting/importing weight maps

hello again.
I have a new problem in that i want to change the position of my bones since skinning and a little weighting. I have followed instructions to export the weight map, change bones, then import the weight map back in, howover when i import the weight map it does not have my original weights on.

When i export i am selecting the skin then export weight map.
I then detach skin, move bones, then re- bind the skin.
I then selct the skin and import the weight map. It assembles the character like it is working but it just seems to have default weights, not the same which i seemed to export.

Any ideas?

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