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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Forest Animation (feb21studio)
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio
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Views: 9,056
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feb21studio
29-08-2017|02:00 AM
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2
Views: 9,056
extend time of animation
I have an animation set up of a mobile phone that opens and then rings etc etc. Anyway I feel that the animation is too quick. All the action...
Thread by: slickrenderer
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Views: 9,036
by
slickrenderer
05-11-2003|09:33 PM
Replies:
3
Views: 9,036
Joint shifts after applying IK Handle
Hello all, I was trying to apply an IK handle for the character's arm. As I apply it, the joints shift slightly. Why? Any help? Thanks!
Thread by: Lengendary
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Views: 8,970
by
lauris47
01-01-2015|04:07 PM
Replies:
1
Views: 8,970
Animation on a curve question.
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore
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Views: 8,899
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Darkgore
25-05-2018|08:21 AM
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0
Views: 8,899
unwanted transform nodes
Hi, I am assembling my rig into its final hierarchy. When I parent the clavicle jnt joint chains (left/right) to their respective nodes, in this...
Thread by: ronviers
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Views: 8,822
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ronviers
23-02-2008|10:22 AM
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0
Views: 8,822
Blendshape with multiple targets, and targerts with multiple in-between targets
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r
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Views: 8,758
by
Jack55555
14-08-2019|10:18 AM
Replies:
1
Views: 8,758
Character Rigging Problem
Hi, I'm trying to do an animated short for my animation class, due next week. I've been trying to fix this problem for weeks but I can't fix this and...
Thread by: SuperSparkplug
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Views: 8,577
by
NextDesign
11-12-2011|06:14 PM
Replies:
1
Views: 8,577
animating color change of polygon
I seem to be having a little difficulty today again. This time I would like to have some of my polygon objects change color over time. I tried to...
Thread by: lemon
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Views: 8,576
by
lemon
20-08-2004|08:34 AM
Replies:
3
Views: 8,576
Cannot permanently set the pivot of my group!
Hey guys, I have only been using Maya for about a year and I've run into a nuisance. I have modelled a robotic 'iron-man' hand and I wish to...
Thread by: AtaurRaziq
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Views: 8,514
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AtaurRaziq
25-01-2016|12:06 AM
Replies:
1
Views: 8,514
Aim Constraint Issue
I'm having an issue with aim constraints. In the image below are two gun turrets: one on top of the ship and one on the bottom. I went ahead and...
Thread by: Dutch
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Views: 8,470
by
Dutch
23-04-2008|12:14 AM
Replies:
3
Views: 8,470
channel box attribute colours?
Hi Ive just recently upgraded to using maya 5 from 4 and have noticed that the colours of the attribute change when setting keys, when animating. I...
Thread by: daveatpressac
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Views: 8,464
by
rich
06-01-2004|09:00 AM
Replies:
1
Views: 8,464
MATCH SKELETON
Hi all, I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses....
Thread by: LocSp
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Views: 8,428
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LocSp
11-12-2019|03:17 PM
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0
Views: 8,428
maya animation frame issue
Hi people! I'm new in Maya. So I decided to make a simple animation in Maya.I worked on my project for about 3-5 hours. Everything was fine before I...
Thread by: mars7
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Views: 8,427
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mars7
14-05-2019|07:15 PM
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0
Views: 8,427
Game character rig issues
I'm a complete maya/rigging noob. I went through the process of rigging a game character following digital tutors' great maya series "rigging game...
Thread by: traden1976
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Views: 8,391
by
traden1976
09-03-2011|06:20 PM
Replies:
2
Views: 8,391
Rigging Problem - Mirror Skin Weights
Okay so I'm new to rigging but I'm faced with a problem - I can't get Maya to mirror my skin weights correctly. Thing is, I weighted the skin on the...
Thread by: Ysvetti
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Views: 8,364
by
Ysvetti
12-09-2016|01:59 PM
Replies:
1
Views: 8,364
Making a walk cycle
So I downloaded a rig and was making a walk cycle, the problem is I am trying to make the character do a single walk cycle in place and then move the...
Thread by: Ozgalis
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Views: 8,278
by
Ozgalis
24-03-2011|07:34 PM
Replies:
7
Views: 8,278
Melting Ice
I am attempting to have an ice cube melt into a puddle. I am wondering if anyone has done this before or can suggest a good method of completing...
Thread by: Anm8or
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Views: 8,229
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darijo203
16-11-2005|11:04 AM
Replies:
13
Views: 8,229
adding a new target to a blendshape node
i have an existing object that has a working blendShape node with its targets still intact...i would like to add a new target to THAT blendshape...
Thread by: pitbull
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Views: 8,224
by
pitbull
06-03-2003|01:22 PM
Replies:
6
Views: 8,224
Export Rigged & Animated Camera from Maya - Automatic Script & Manual Method
99UZ3pkLVZg This video will specifically look at how to bake camera animations when you have your camera in some sort of rig hierarchy. The...
Thread by: joshoantonio
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Views: 8,208
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joshoantonio
09-02-2022|02:09 PM
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0
Views: 8,208
Reorienting Joints after complete rigging?
Hello. I am doing an animation project for college, and this is my first time ever rigging a character manually. I'm guessing the problem I...
Thread by: JustMcCollum
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Views: 8,104
by
NextDesign
30-11-2012|06:08 PM
Replies:
4
Views: 8,104
Maya Tutorial- How to use Geo Cache
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator
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Views: 8,069
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PratikAnimator
05-10-2017|06:11 AM
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0
Views: 8,069
Getting IK to work in reverse...
Consider a simple leg joint chain : *Hip *Knee +Ankle OK, you can grab the ankle IK handle and drag the leg into a pose, but suppose...
Thread by: dkouts
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Views: 8,043
by
kbrown
02-12-2002|04:38 PM
Replies:
9
Views: 8,043
rigging character for squash & stretch animation
hi anyone know how / the best way to rig a character so that you can get nice squash and stretch animation? I've looked at a couple of the rigs...
Thread by: lisa_ching
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Views: 7,994
by
lisa_ching
05-09-2005|10:00 AM
Replies:
8
Views: 7,994
Overriding Key Frames
Hi: I am transferring from Max to Maya , so i have a problem with Moving key frames in the time line over other key frames , in Max when you drag...
Thread by: samehbijo
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Views: 7,988
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stwert
18-02-2011|06:53 PM
Replies:
3
Views: 7,988
Tank Treads, but... better?
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982
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Views: 7,988
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sonnyangell1982
05-10-2018|03:46 AM
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Views: 7,988
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