Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hy all there is a special thing i wann know for my business. i been collecting for a long time skills and stories about anime and im working with...
Thread by: otaku Subscribe
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otaku
by otaku
06-08-2003|10:58 AM
Replies: 2
Views: 947
ok i have a cube...i can round edges with the bevel tool but how in the world do i round a corner?? thanx for the help microman01
Thread by: microman01 Subscribe
Views: 7,408
microman01 06-08-2003|02:29 AM
Replies: 13
Views: 7,408
man, this heatwave across Europe sux! It's making me sooooo lazy, I can hardly get anything done on my pc. Maybe tomorrow I'll get a tan while...
Thread by: d24e Subscribe
Views: 1,697
d24e
by drknow
06-08-2003|01:04 AM
Replies: 9
Views: 1,697
I am brand new to all this altho I have always worked as the actor in front of the camera I would love to learn the technical aspect of creating...
Thread by: raunchpup Subscribe
Views: 1,229
raunchpup 05-08-2003|08:49 PM
Replies: 9
Views: 1,229
1500..? already..! damn... this is amazing.. :D astonishing work guys.. :p
Thread by: Roman Subscribe
Views: 2,261
Roman
by ragecgi
05-08-2003|08:33 PM
Replies: 16
Views: 2,261
Hello I was wondering how you guys bind eyes to a skeleton without killing the aim constrain. I have two eyes on my character aimed to a...
Thread by: mister.p Subscribe
Views: 1,287
mister.p 05-08-2003|08:19 PM
Replies: 3
Views: 1,287
HI everyone! I have run into another delima here that I think is more frustrating becuase I know that everyhting is built correctly (Isoparms etc)...
Thread by: moffiosso Subscribe
Views: 1,467
moffiosso 05-08-2003|07:41 PM
Replies: 3
Views: 1,467
3d Modeling Contest! Hey!... check it out... http://www.pickle-ent.com 3d modeling contest goin on ^_^ just getting started in the contest...
Thread by: MorphiuZ Subscribe
Views: 1,697
MorphiuZ 05-08-2003|05:13 PM
Replies: 0
Views: 1,697
last month I bought myself a tv/radio/whatever card (only needed the radio, but what the heck:)) Now the cable fits on the tv card (wich is the...
Thread by: d24e Subscribe
Views: 1,046
d24e
by Alan
05-08-2003|01:07 PM
Replies: 1
Views: 1,046
Is anyone aware of where i can buy fully rigged character models on line. I've used Turbosquid before and had good results just wondering if anyone...
Thread by: wils77 Subscribe
Views: 895
wils77
by wils77
05-08-2003|10:00 AM
Replies: 0
Views: 895
Anyone using one of the new G5s for Maya on OSX? I wanna know what the graphics cards on these machines are like - good, bad, crap? Any feedback...
Thread by: gazzamataz Subscribe
Views: 1,074
gazzamataz 05-08-2003|09:15 AM
Replies: 0
Views: 1,074
Hello there , can anyone give me a quote for how long it would take to model St Pauls cathedral, Westminster Abbey and the House of Parliment. This...
Thread by: Stephen Subscribe
Views: 1,147
Stephen
by Stephen
05-08-2003|08:06 AM
Replies: 4
Views: 1,147
hello i am a noob and i only got into this as a comptition which i have to desgn a car but i know that is way to hard for me right now so i was...
Thread by: scolari Subscribe
Views: 865
scolari 05-08-2003|07:42 AM
Replies: 2
Views: 865
Hi, I was not able to reply to my last post for some reason...But I did figure it out after all so thank you to those for the help! I have one...
Thread by: Mussolini Subscribe
Views: 1,439
moffiosso 05-08-2003|03:20 AM
Replies: 4
Views: 1,439
Just that, i wanted to see the work of the ones you think are the best maya artist (non Simplymaya members)
Thread by: dragonfx Subscribe
Views: 1,380
dragonfx 05-08-2003|01:14 AM
Replies: 9
Views: 1,380
hi i'm tring to convert verticals to polygons and i can't figure it out what i'm trying to do is take 3 verticals that have alredy bean created...
Thread by: microman01 Subscribe
Views: 877
microman01 04-08-2003|11:33 PM
Replies: 2
Views: 877
Been wondering if anyone knows a way of making "groups" or "layers" on the hypershader/multilister so you have all the shaders textures that go to a...
Thread by: dragonfx Subscribe
Views: 1,396
dragonfx 04-08-2003|09:05 PM
Replies: 2
Views: 1,396
http://www.starterupsteve.com/swf/Group_X_video.html
Thread by: NitroLiq Subscribe
Views: 905
NitroLiq 04-08-2003|08:11 PM
Replies: 3
Views: 905
ello- my friends and i have begun some pre production work on a new movie we wil be making which is goign to require some rather advanced vfx. we...
Thread by: Kozmonut Subscribe
Views: 1,466
Kozmonut
by ragecgi
04-08-2003|07:53 PM
Replies: 11
Views: 1,466
Any of you able to get to google.com??
Thread by: Ultragames Subscribe
Views: 1,028
Ultragames
by jklaroe
04-08-2003|12:45 PM
Replies: 5
Views: 1,028
hi all m8es... :beer: here are some scatches for the Quake IV... pretty dicent pics.. btw.. I post them so you get some cool ideas.. (that goes to...
Thread by: LSphinx Subscribe
Views: 1,057
LSphinx
by Nem
04-08-2003|11:56 AM
Replies: 1
Views: 1,057
I gotta make this quick... it's wayyyyy past bedtime for me. Can anybody on this list give me a clue as to how PFX works? I want to create a...
Thread by: Russell Subscribe
Views: 923
Russell 04-08-2003|11:55 AM
Replies: 2
Views: 923
hello all :) Well I got my Maya Fundamentals 4.5 book and so far I love it. But leave it to me screw something up lol Im working on a scene now...
Thread by: Harvezter Subscribe
Views: 1,015
Harvezter 04-08-2003|10:07 AM
Replies: 3
Views: 1,015
omg Im going nuts here lol Ive got my scene all completed....... a lil boat sailing over a wavey ocean with mountains on horizon.......its from...
Thread by: Harvezter Subscribe
Views: 1,838
Harvezter 04-08-2003|03:25 AM
Replies: 7
Views: 1,838
Trying my hand at organic modeling, but now I’m stumped. How do you convert a subdivision to polygon without losing the detail on the model? Every...
Thread by: R-Tillery Subscribe
Views: 1,582
R-Tillery 04-08-2003|12:37 AM
Replies: 9
Views: 1,582
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