Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
How can I use the command "move x y z" in an expression? I created an boolean attribute "active" and in the expression editor I roughly wrote this...
Thread by: Markuz Subscribe
Views: 5,454
Markuz
by Markuz
22-10-2002|08:03 PM
Replies: 9
Views: 5,454
I downloaded the "Tree Generator Mel". Its a free plugin... link below. http://www.treegenerator.mailru.com/ It Installed Ok, I'm very impressed...
Thread by: Garry1953 Subscribe
Views: 5,890
Kevin
by Kevin
24-09-2002|03:44 PM
Replies: 4
Views: 5,890
1. create cylinder, name it "Coin" 2. scale so it's like a coin 3. Choose Window>Animation Editors>Expression Editor Now, in this window, we can...
Thread by: Darkware Subscribe
Views: 8,619
Darkware
by kbrown
10-10-2002|07:01 AM
Replies: 14
Views: 8,619
I got this Create Tube Mel Script, was following the install info, that is it goes into the script folder, problem is, a got a ton of subscript...
Thread by: ezysk Subscribe
Views: 3,196
Darkon
by Darkon
18-09-2002|11:14 PM
Replies: 2
Views: 3,196
Hi all, I saw the post re sliders and reference to the 'attribCol.mel' script. I tried finding on AW site but could not. Would somone mind...
Thread by: Jim Subscribe
Views: 2,624
Darkon
by Darkon
28-09-2002|06:26 PM
Replies: 1
Views: 2,624
Hi all, Thanks for the attribute collect script it looks promising. I get this message when I run the script and get the window for the...
Thread by: Jim Subscribe
Views: 2,669
Jim
by Jim
29-09-2002|01:06 PM
Replies: 0
Views: 2,669
I'm writing a node where I've got a MFnData::kMesh attribute as input (called inputMesh). My trouble is I can't seem to get a DAG path to this input...
Thread by: playmesumch00ns Subscribe
Views: 3,787
playmesumch00ns 05-11-2002|04:49 PM
Replies: 2
Views: 3,787
I need a way to get the width and height of an existing file texture node in pixels using MEL. Anyone? ;) This is a part of a bigger script. I'll...
Thread by: kbrown Subscribe
Views: 3,491
undo
by undo
10-11-2002|11:08 PM
Replies: 4
Views: 3,491
Of all the forums up here, this one seems to get very little traffic. Either everyone here is very comfortable with MEL and expressions or no one's...
Thread by: dannyngan Subscribe
Views: 13,475
dannyngan 29-01-2003|10:21 PM
Replies: 40
Views: 13,475
To get this section rolling again, I wrote this SIMPLE script just now... It just performs the initial first steps of starting the process of...
Thread by: ragecgi Subscribe
Views: 5,715
ragecgi
by ragecgi
24-01-2003|03:34 AM
Replies: 7
Views: 5,715
K-man got me kinda tweaked on finding a good text editor for MEL because Jext doesn't specifically support MEL and I came across EditPlus. They have...
Thread by: NitroLiq Subscribe
Views: 3,636
NitroLiq 24-01-2003|09:00 PM
Replies: 4
Views: 3,636
I would like to go further into rigging my characters and gain a solid MEL education mostly for animation (so I can build my own animation tools to...
Thread by: tgx Subscribe
Views: 3,323
tgx 30-01-2003|05:02 PM
Replies: 5
Views: 3,323
Debugging per particle expressions is pain in the butt when you have lot's of stuff affecting things. I figured if I just could export the data out...
Thread by: kbrown Subscribe
Views: 1,453
kbrown
by kbrown
01-02-2003|12:57 AM
Replies: 2
Views: 1,453
Thread by: grunze Subscribe
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Hi there, I'm a big time newbie when it comes to mel scripting, or any scripting for that matter. I have a wall, like in the pic below. The...
Thread by: grunze Subscribe
Views: 2,238
grunze 13-02-2003|05:18 PM
Replies: 8
Views: 2,238
I'm trying to call my own export plugin via the maya -batch -file .... "file -exportAll" at this point I have no idea how to call my own plugin and...
Thread by: snaggletooth Subscribe
Views: 2,112
snaggletooth 12-03-2003|08:53 AM
Replies: 1
Views: 2,112
Hey guys, I gotta admit that I joined up so I can sove this problem :) but this look slike a good forum to check out anyway. I'm trying to...
Thread by: Starkz Subscribe
Views: 2,458
Starkz
by Starkz
08-04-2003|08:34 AM
Replies: 4
Views: 2,458
ok... does anyone know of a way that you can alter the state of files outside of maya ( i.e any normal file on my hard disk ) I simply want to...
Thread by: cammm Subscribe
Views: 1,292
cammm
by tariqrf
09-04-2003|03:26 PM
Replies: 1
Views: 1,292
Hi. Background article: http://www.aliaswavefront.com/en/etc/mayamasters/conversations/dirk_bialluch_body_frame.shtml ...to the question of...
Thread by: tellman Subscribe
Views: 4,150
tellman
by Alan
03-05-2003|01:23 AM
Replies: 2
Views: 4,150
I am currently working on a script where I place objects along a curve. This is not for animation, just placement on the curve. Here is a snippet:...
Thread by: nix21 Subscribe
Views: 2,616
nix21
by nix21
16-04-2003|06:02 AM
Replies: 2
Views: 2,616
im getting a syntax error with this code and cant find the problem, can someone see if they can spot the error. vector $pos =...
Thread by: Lespaul84 Subscribe
Views: 1,548
Lespaul84 15-04-2003|03:39 AM
Replies: 4
Views: 1,548
Does anyone know how to extract Layered Texture info from Maya? I know it comes off the LayeredTexture node but can't seem to find much info about...
Thread by: snaggletooth Subscribe
Views: 1,379
snaggletooth 22-04-2003|05:38 PM
Replies: 0
Views: 1,379
Does anyone know of a script that can toggle x ray?
Thread by: Heinrich Subscribe
Views: 1,209
Heinrich 24-04-2003|07:53 AM
Replies: 1
Views: 1,209
hi all, Don't know whether this is the right place to post it. i've created a mel script for controlling the default shader (lambert1)...
Thread by: mayaguy_dr Subscribe
Views: 1,711
mayaguy_dr 24-04-2003|08:02 PM
Replies: 2
Views: 1,711
hi, i have just seen a video from cgw magzine and they have shown clear code with simple example.... now my maya gives syntax error..............
Thread by: lalamax3d Subscribe
Views: 2,251
lalamax3d 30-04-2003|12:26 PM
Replies: 2
Views: 2,251
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