Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey Everyone, I have a very specific question on an item I'm building. I'm modeling a 1930's fashioned building that has greek influenced columns...
Thread by: cbohlen1979 Subscribe
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cbohlen1979 18-07-2013|06:40 AM
Replies: 4
Views: 2,993
I want to snap the rotation of a mesh (screw head) to match perfectly with a selected face on another mesh
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cg451
by cg451
06-04-2011|02:01 AM
Replies: 2
Views: 17,743
when part (a) is smoothed (3 on keyboard) it fits perfectly with part (b) but how do i then smooth part (b) without its edge moving? image link:...
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cg451
by cg451
10-03-2011|05:00 PM
Replies: 10
Views: 7,096
Hello everyone. I was watching vexille the other day and it led me to a question about some of the characters hair styles. I'm having trouble...
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CGWolfgang 13-03-2013|07:09 AM
Replies: 2
Views: 1,942
Hello, i have a question concerning the "mesh->booleans->difference" tool. i made a wall out of a cube, then i added text and tryed to subtract...
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chakuze 19-05-2011|07:14 PM
Replies: 1
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I am trying to learn how to work with curves and surfaces. I am working on trying to surface these curves and ca't seem to get them to work. I have...
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Charlie 29-04-2003|05:11 PM
Replies: 2
Views: 1,157
hi i was wondering if i could get some tips on how to model the hole in my car right, basically i want the hole to have a sharper left edge so it...
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chilledoutredhead 03-09-2012|05:26 PM
Replies: 5
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When i extrude the edges of the neck, they go in different direction. How do i solve this problem and why did this happen out of no where? ...
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choo
by ctbram
25-02-2011|02:46 PM
Replies: 1
Views: 3,697
Hi guys, Small problem that I'm sure there is an easy fix for. I have a lot of objects that have been created by a script but they all have random...
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Chris Miller 27-04-2015|09:20 AM
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Hello this is my first time modeling a face. I am having trouble getting the end result to line up smoothly. I will attach my files and it shows the...
Thread by: Christian Kugler Subscribe
Views: 1,493
Christian Kugler 21-08-2004|12:02 AM
Replies: 0
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when i delete the history after i have used to global stich the global stich does not work anymore and the nurbs patches seperate. I am worried...
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Views: 2,102
Christian Kugler 10-10-2004|03:56 AM
Replies: 3
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hello, i applied mirror geometry successfully along the -X axis, but when i extrude edges, on the mirrored side, the new edges do not get extruded?...
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Views: 1,189
Christian Kugler
by luke
12-10-2004|05:42 PM
Replies: 3
Views: 1,189
I'm trying to recreate a soft, 'wavy' twisted look (the blue wavy tube image) by using overlapping Nonlinear Twist Deformers in Maya, but the twist...
Thread by: chuckl Subscribe
Views: 2,970
stwert
by stwert
02-09-2015|11:59 PM
Replies: 3
Views: 2,970
Hello everyone I'm starting in maya and i want to pass a image that i created in corel draw to a 3D compose by modeling. In the tutorial from...
Thread by: chungleboton Subscribe
Views: 4,141
chungleboton
by ctbram
14-05-2012|10:26 PM
Replies: 2
Views: 4,141
Hello guys! First time posting on here. I'm still new to Maya, but after a few projects I'm working on the head portion for a first character...
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Cinema idol
by Gen
19-11-2016|09:01 PM
Replies: 1
Views: 4,176
i'm trying to make my first surface using birail but when i've selected all the curves it i can't see a surface even though outliner is telling me...
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Views: 1,109
ckyuk
by ckyuk
03-08-2003|08:39 PM
Replies: 5
Views: 1,109
First of all sorry for the bad english! is there a way to influence the net(tesselation?) of a subd-object. i've tried the standard functions but...
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Views: 1,351
cl10k
by Jim
06-03-2003|12:18 PM
Replies: 3
Views: 1,351
Can someone please help me, I have a very close deadline and I have really been struggling with Maya. It seems I spend hours and hours trying to...
Thread by: claz140 Subscribe
Views: 3,243
chetanMAAC 04-02-2014|12:50 PM
Replies: 4
Views: 3,243
Inset option in poly modeling in Maya like 3Ds Max ? Hi All, I have a question that, is there any similar technique in Maya poly modeling like...
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Views: 4,808
clicksubhendu 30-07-2009|04:59 PM
Replies: 5
Views: 4,808
I made a scene, in default cm scale. I scaled the whole scene up like maybe 200X and now all my geo is kinda transparent from a distance. It gets...
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Views: 1,939
clocker1 24-09-2013|11:14 PM
Replies: 3
Views: 1,939
I seem to be getting streaks in a weapon model I'm making, during rendering. The streaks are on the blade which is very sharp. What can I do to fix...
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Views: 1,481
mclimer
by mclimer
20-02-2004|12:46 AM
Replies: 6
Views: 1,481
I've heard of such a script that will let you split one face and then it splits the contiguous faces. Can anyone point me in the right direction? I...
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Views: 1,231
Co0KiEmAn 17-09-2004|04:42 PM
Replies: 3
Views: 1,231
Hi everyone, before posting this thread I searched forum on this topic. they have been discussing Maya along with ZBrush/Mudbox workflow. I...
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cod3 08-10-2013|11:47 AM
Replies: 4
Views: 15,546
okay. Could someone please maybe explain what birailing is, or how it works? I'm learning from a video, but It doesn't say what it is, or how it...
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Views: 1,423
Codar
by mirek03
25-02-2007|11:31 AM
Replies: 6
Views: 1,423
check this video YouTube - hard surface modelling hints pt2 My question is, how he is using the merge function for all vertex and not only for...
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Views: 2,677
ColdWave
by Nilla
14-12-2010|12:47 PM
Replies: 2
Views: 2,677
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