Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi it's me again with another problem i'm sure you can help me with. I just made my poly dog and now i wanted to covert it into a subdivision but i...
Thread by: Red_Roxxor Subscribe
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Red_Roxxor 04-12-2007|08:55 PM
Replies: 5
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Hello, I am new to the site and the forums. I tried getting help in the autodesk forum with no luck. I have been trying to figure out how to model...
Thread by: Esoterique Subscribe
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Esoterique 12-07-2015|08:20 PM
Replies: 10
Views: 3,594
Hey Guys! I've got a big Problem with Autodesk Maya. I have a .stl File (3D-Scan), i've converted this File into a .obj (in another Program)....
Thread by: ZueB Subscribe
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ZueB
by ctbram
29-01-2013|05:19 PM
Replies: 9
Views: 3,593
Hello all, i wasn't sure if topology was more of a rigging thing but anyway. Does anyone have knowledge of the best way to model the tip of the...
Thread by: samwilliams Subscribe
Views: 3,579
samwilliams
by David
31-10-2016|08:54 PM
Replies: 1
Views: 3,579
Hey all Just looking for some tips on modelling a car tyre with nurbs. Specifically the tread. If anyone has any experience with this, I'd...
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MrR
by MrR
21-04-2005|11:13 PM
Replies: 6
Views: 3,577
OK, im trying to make an opening in a car bumper made up of nurbs. I create another nurbs cylinder to subtract that shape from the car bumper and it...
Thread by: timur04 Subscribe
Views: 3,572
Darkon
by Darkon
27-09-2002|07:06 PM
Replies: 5
Views: 3,572
I think I saw a tutorial once that showed how blue prints are set up in Maya, I think it was an actual function designed for that very purpose...
Thread by: djwaterman Subscribe
Views: 3,572
djwaterman 23-02-2012|06:21 AM
Replies: 7
Views: 3,572
Hi there, I just thought I'd share my car tyre modeling tutorial, enjoy! http://kevisual.com/?p=564
Thread by: russkev Subscribe
Views: 3,568
russkev
by russkev
25-09-2013|07:36 PM
Replies: 0
Views: 3,568
hi every body please help me about this problem that showing in attached file:(
Thread by: fotros Subscribe
Views: 3,565
fotros
by ctbram
17-03-2011|03:17 PM
Replies: 1
Views: 3,565
Hi, I'm currently working on a model and have run into an issue, in the picture attached shows my problem, I want to attach one piece to the...
Thread by: mendosa69 Subscribe
Views: 3,560
mendosa69 06-09-2012|11:07 PM
Replies: 2
Views: 3,560
Hello! I've exported a section of real world topology from Google maps and Sketchup. Sadly you aren't allowed to export an area as large as you'd...
Thread by: brum Subscribe
Views: 3,560
brum
by brum
26-01-2015|09:22 AM
Replies: 4
Views: 3,560
Hello guys, I am a long time Maya animator, but never really did get into knowing how to model. Currently trying to animate one of the 'The...
Thread by: Speares Subscribe
Views: 3,559
Speares
by Speares
24-10-2016|03:15 PM
Replies: 0
Views: 3,559
Hi everyone Been away for a long time, came back to Maya 2015 and lots of changes, I used to be able to easily draw extra poly edges onto my mesh...
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Views: 3,543
paldav
by paldav
10-01-2017|04:28 PM
Replies: 2
Views: 3,543
Hi all, I'm working through a book for Maya. I'm at a point where I have a full body geometry, I want to select the faces of the hips and legs of...
Thread by: Blayd Subscribe
Views: 3,540
Blayd
by Blayd
25-09-2006|11:24 AM
Replies: 10
Views: 3,540
Hello Everyone, Can you guys take a look at this file and tell me why I can't convert from polygons to subdivision? I didn't delete the history so...
Thread by: Trimeister Subscribe
Views: 3,538
Trimeister 27-03-2003|09:49 PM
Replies: 3
Views: 3,538
So I'm familiar with backface culling, camera far clip plane, and camera based selection, none of those seem to have any effect on my problem. ...
Thread by: wtbuser Subscribe
Views: 3,536
wtbuser
by wtbuser
14-11-2013|11:53 PM
Replies: 2
Views: 3,536
Hi there! I'm having a capacity problem with my house project. I'm building a roof made of 1000's of small nurbs surfaces. They each have a UV...
Thread by: Kitoc Subscribe
Views: 3,525
Kitoc
by Kitoc
18-09-2002|06:11 AM
Replies: 5
Views: 3,525
hi guys, i want to import my video clip into maya 2011 that i export from after effect cs3. the size is 720*576. how to make the exact size in...
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Views: 3,524
omegaend 04-06-2011|02:41 AM
Replies: 6
Views: 3,524
https://www.dropbox.com/lightbox/home https://www.dropbox.com/lightbox/home
Thread by: dannysh Subscribe
Views: 3,523
dannysh
by dannysh
16-12-2014|01:47 PM
Replies: 10
Views: 3,523
so i have an ok grasp of maya but still in the earlish stages and have created a simple model of an artist mannequin and what im looking to do is...
Thread by: krismoore1234 Subscribe
Views: 3,516
krismoore1234 11-05-2017|10:42 AM
Replies: 0
Views: 3,516
I decided to model a head today but I'm not sure what to do about the edge loops running from the nostril to the eye. There are 4 of them that I...
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Views: 3,515
Perfecto 23-02-2011|03:23 PM
Replies: 5
Views: 3,515
i made two arcs using "two points circular arc" then i conected them and create a shape using the loft option, but i cant reverse the result, i tried...
Thread by: gregori25 Subscribe
Views: 3,502
gregori25 30-06-2014|01:59 PM
Replies: 3
Views: 3,502
Hi, I am following a tutorial for maya as I am very new to this, when I hit smooth mesh '3' everything looks good except some of the services have a...
Thread by: vanguillie Subscribe
Views: 3,501
vanguillie 25-05-2014|10:04 PM
Replies: 5
Views: 3,501
I'm trying to create UVs for a 3D model (castle keep), being completely new to UVs I don't know what the "final destination" should look like, so I...
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Views: 3,487
lookdev
by Gen
01-04-2017|09:17 PM
Replies: 1
Views: 3,487
Hey guys. Recently I've been trying to model a book for a scene. An open book with some of the pages slightly lifted. I've tried several ways and I...
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Views: 3,483
Digitaltyrant
by Skalman
08-10-2013|08:16 AM
Replies: 3
Views: 3,483
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