Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Just doing some mirror and smooth tests to see how things are lining up on my model as this is my first attempt at character modeling. I'm worried...
Thread by: NitroLiq Subscribe
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NitroLiq
by 3dgurl
12-09-2003|08:04 AM
Replies: 12
Views: 2,393
Hello friends ! I have two simply surfaces which I will merge. I´ve tried it to use the Fillet Surface Tool - but it seems to be, that there is...
Thread by: bernhard Subscribe
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bernhard 15-09-2003|02:52 AM
Replies: 7
Views: 3,159
This may not be the right place to post this, but I'll ask anyway. Does anybody know of any good foot modelling utorials out there. I've searched...
Thread by: Forlax Subscribe
Views: 1,349
josiah
by josiah
19-09-2003|05:32 PM
Replies: 1
Views: 1,349
Hey guys, I'm new to Maya and I'm trying to learn the WRX tutorial. However, I have a problem importing images into the planes. When I import the...
Thread by: dezinetech Subscribe
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dezinetech 24-09-2003|11:16 PM
Replies: 6
Views: 1,433
Well I am not really a boobs modelere (he he) but my problems are: How to connect both boobs so that the seem is smooth - I used an Append...
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nirsul 19-09-2003|06:11 PM
Replies: 3
Views: 1,237
Can anybody help me? i tried to loft with imported illustrator curve... but it wont hold on it even if i reverse defferent parameter please...
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otaku 08-10-2003|01:15 PM
Replies: 5
Views: 1,373
Ok... I've done tutorials on stitching and yet after 20 hours I still can't get this simple thing to work. I've tried every single combination of...
Thread by: bdog Subscribe
Views: 1,238
polygon9000 01-10-2003|07:20 PM
Replies: 5
Views: 1,238
In 3DS Max there is a noise modifier - is there a similar deformer/function in Maya ? Nir:rolleyes:
Thread by: nirsul Subscribe
Views: 2,521
nirsul
by nirsul
17-09-2003|09:26 PM
Replies: 2
Views: 2,521
hi guys when i convert to subd standerd mode form wire mode the wire cage is still visible,also my mental ray render isnt showing in my render...
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traveler 15-09-2003|01:28 PM
Replies: 3
Views: 1,295
This is what i usually do whe i get mad at my models
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iron_tick
by ragecgi
15-09-2003|10:29 PM
Replies: 1
Views: 1,305
Iron Tick here.. your fellow nurbs freak. I know there are a lot of poly users in the forums and i wanted to ask a couple of questions concerning...
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iron_tick 05-10-2003|05:55 PM
Replies: 7
Views: 2,921
i still can't move my lattice points even when i change from object mode just don't know what it could be does it in 5 and 4.5 could it be my video...
Thread by: djackson362 Subscribe
Views: 1,164
djackson362 18-09-2003|01:53 AM
Replies: 1
Views: 1,164
Well , I was modeling a human figure, using extrudes for arms and legs. Now the problem is, that while modeling the hand, I turned the "Keep Faces...
Thread by: nspiratn Subscribe
Views: 1,465
nspiratn 20-09-2003|05:02 PM
Replies: 8
Views: 1,465
basically this is a sanity plea. I can't seem to get my head around this tool. It doesn't seem to behave as I'd expect. :banghead: Does...
Thread by: theadle Subscribe
Views: 1,533
CoolDuck 24-09-2003|05:44 PM
Replies: 3
Views: 1,533
hi there! im maya newbie. im doing my first poly model now (a head)... i got a problem. i want to spin the edge connecting two polys so after it...
Thread by: vertiis Subscribe
Views: 1,522
vertiis 24-09-2003|09:28 PM
Replies: 6
Views: 1,522
Is there a way to convert Maya scenes into Max or lightwave without using polytrans?The polytrans plugin fails to load in Maya for some reason and...
Thread by: polygon9000 Subscribe
Views: 1,021
polygon9000 23-09-2003|07:10 PM
Replies: 3
Views: 1,021
I'm a little confused as to the difference between the two. I know that attach actually joins two objects together and stitch seems to keep the two...
Thread by: NitroLiq Subscribe
Views: 2,310
NitroLiq 01-10-2003|05:24 PM
Replies: 7
Views: 2,310
Hey I am planning on modeling a female figure. Does anyone know where I can find a tutorial? What I really need is reference from the...
Thread by: thebrianproject Subscribe
Views: 1,787
da_hoodlum 01-10-2003|10:13 PM
Replies: 2
Views: 1,787
ok, my last nurbs model, than strickly polys hi guys and gals, i have this really detailed nurbs model that i made after i found a set of head...
Thread by: vladimirjp Subscribe
Views: 888
vladimirjp 01-10-2003|05:17 PM
Replies: 1
Views: 888
Oy! I have a sub-d character. He stsrted out as a poly cube, then i followed the tutorial on how to create a simple man. My problem now is the...
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Views: 1,133
grunze 05-10-2003|09:06 PM
Replies: 3
Views: 1,133
what does "tesselation" mean?
Thread by: thebrianproject Subscribe
Views: 954
thebrianproject 04-10-2003|04:02 PM
Replies: 1
Views: 954
Hi, could someone please tell me how to scale two faces of the same poly object but on their own local axis, when I try at the moment they only scale...
Thread by: ade90054 Subscribe
Views: 1,506
ade90054 07-10-2003|03:06 PM
Replies: 2
Views: 1,506
Hi, I'k trying to attach two surfaces as shown it the picture, but after I've performed the attach, the resulting surface is kind of deformed. ...
Thread by: nspiratn Subscribe
Views: 1,615
nspiratn 09-10-2003|01:49 AM
Replies: 8
Views: 1,615
I have made a NURBS curve (heart shaped to fit the pool in the challenge) using the CV curve, closed it, and then used the Make Planar command to...
Thread by: Nataliia Subscribe
Views: 1,616
Nataliia 09-10-2003|01:57 AM
Replies: 2
Views: 1,616
Hello! I got that Problem, you see on the attached picture. Geometry´s history: 2 nurbs surfaces (upper surface, lower surface), converted to...
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Views: 2,779
train_ucl 09-10-2003|10:25 AM
Replies: 2
Views: 2,779
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