Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
is ani bdy might hawe an horse polegin (by the way i dont sure this is fit in her but i'm new her so dont be angry dod ok?) i need it for an lettle...
Thread by: smood
Views: 1,630
TychoCelchuuu 13-10-2002|03:33 PM
Replies: 5
Views: 1,630
This tutorial covers a the first 2 movies of a 3 part hand modeling tutorial! You will learn how to build the hand from scratch - manipulate CV,s...
Thread by: Kevin
Views: 9,376
Kevin
by Roman
12-10-2002|09:28 PM
Replies: 17
Views: 9,376
I'm not sure this is in the right section or not so please bear with me. I have a SubDiv model that I have been working on. I used the simple man...
Thread by: GateKeeper Subscribe
Views: 3,032
GateKeeper 09-10-2002|03:58 PM
Replies: 3
Views: 3,032
Hi folks, As you can see the image, I have two faces selected and I wanna combine them to make just one. How can I do it? ...
Thread by: Rodi Subscribe
Views: 3,092
Rodi
by ragecgi
10-09-2002|10:49 AM
Replies: 7
Views: 3,092
Hey, Is there a good tutorial(perferably video but text will do :) ) about modelling realistic humans using sub-d?
Thread by: sp7777 Subscribe
Views: 1,705
sp7777
by tariqrf
14-10-2002|02:23 PM
Replies: 3
Views: 1,705
since there's a nurbs basic it's only fair to have a poly one too.. :p ask away.. NOW!! lol :p
Thread by: Roman Subscribe
Views: 1,767
Roman 04-10-2002|09:24 PM
Replies: 7
Views: 1,767
Hello all, I'm trying to build a car wheel using NURBS, one of the Maya consultant showed us at the maya learning day...and i'm stuck on one of...
Thread by: strykernet Subscribe
Views: 2,515
strykernet 16-10-2002|03:28 AM
Replies: 6
Views: 2,515
what went wrong? through the window you can see a red sphere, but when i use the poly split tool to cut out my door (same as i did with the...
Thread by: BLADE Subscribe
Views: 2,888
BLADE
by kbrown
14-10-2002|12:34 PM
Replies: 11
Views: 2,888
Hi! I modelled a leg and duplicated it. Now I want to mirror it, but dont know how to. Any advice? THX
Thread by: .:morpher:. Subscribe
Views: 3,049
.:morpher:. 09-09-2002|12:32 AM
Replies: 4
Views: 3,049
Ok, I know that I'm supposed to rid my mesh of 3 and 5 sided ploys. However nowhere have I seen tuts on any proven techniques. Trying desperatly to...
Thread by: filmic Subscribe
Views: 4,893
filmic
by filmic
07-09-2002|08:35 PM
Replies: 2
Views: 4,893
hey im remodlling my bear dude with nurbs cos the poly model was way too dense for my skinning :( but nurbs is giving me trouble :( im using the...
Thread by: Nem Subscribe
Views: 2,262
Nem
by Nem
30-09-2002|05:08 PM
Replies: 6
Views: 2,262
um how do you attach a nurbs surface. this is after i turn the surface live. then draW A curve on it. like a circle. then i trim off the un wanted...
Thread by: raul Subscribe
Views: 3,038
raul
by raul
09-09-2002|12:50 AM
Replies: 2
Views: 3,038
Hi there! I am modeling the symbol of the "Departure of Precrime" from Minority Report. Therefor I need to know, how I can model a text aound a...
Thread by: Markuz Subscribe
Views: 2,046
Markuz
by Markuz
09-10-2002|02:49 PM
Replies: 5
Views: 2,046
hey dudes, when modelling a head with nurbs in seperate patches,the advantage is to have more detail in areas that need it. ...
Thread by: boomji Subscribe
Views: 4,493
boomji
by ragecgi
10-09-2002|09:34 PM
Replies: 1
Views: 4,493
ok, this model is scaring me shitless(the underside of it)...hope you guys have a similar model and can advise on the approach i'd take(i...
Thread by: boomji Subscribe
Views: 2,942
boomji
by ragecgi
14-09-2002|10:43 PM
Replies: 5
Views: 2,942
Hey Guys, I was just wondering if there was some faster way than duplicating a rivet at a time. As if you could choose to duplicate a certain...
Thread by: Imperator Subscribe
Views: 2,491
Darkon
by Darkon
12-09-2002|05:54 PM
Replies: 1
Views: 2,491
hi guys...........i'm new here, i am looking for some tutorials or some guidelines to model a polygon head..........anyone can give some suggestion?...
Thread by: waterlulu Subscribe
Views: 3,114
waterlulu
by raul
16-09-2002|11:20 AM
Replies: 3
Views: 3,114
Oke, I need to attach the leg on to the torso. What is the quickes way to do this ? The left part shows the wireframe on shaded mode so you can...
Thread by: Protheus Subscribe
Views: 3,213
Protheus 30-09-2002|04:59 PM
Replies: 12
Views: 3,213
I am trying to model a Fokker Wulf using NURBs and it is proving to be a FOKKER!!! I am having mares about the cockpit but I think I know know how to...
Thread by: gazzamataz Subscribe
Views: 3,733
irv_bryan 05-10-2002|05:03 PM
Replies: 17
Views: 3,733
O.K. so you-know-who has made it to Maya! I have a little problem though. I am used to AM, with this program you can select groups of points and hide...
Thread by: gazzamataz Subscribe
Views: 2,713
gazzamataz
by kbrown
02-10-2002|08:11 PM
Replies: 4
Views: 2,713
I know you can select a SubD face an refine it but is there a way to do the opposite? I mean can I unrefine or something if I have an area which is...
Thread by: kbrown Subscribe
Views: 2,234
kbrown
by kbrown
02-10-2002|04:13 PM
Replies: 6
Views: 2,234
I find Sculpt Polygons Tool very handy with a graphics tablet. It's a great tool for finishing up a model (smoothing out etc). But is there a way to...
Thread by: kbrown Subscribe
Views: 2,053
kbrown
by kbrown
06-10-2002|11:19 PM
Replies: 2
Views: 2,053
Hey Boys 'n gals , I could use some help on the Basic Dog tut featured on this site. Got Maya 4.5 fired up. Create Polygon > Cube Smooth ...
Thread by: Wolfie Subscribe
Views: 3,139
Wolfie
by Wolfie
05-10-2002|12:05 AM
Replies: 19
Views: 3,139
Okay, actually two stupid modeling-type questions: 1 - Once I assign a material to objects and then color them using the attribute editor, if I...
Thread by: VonDrake Subscribe
Views: 2,669
VonDrake
by vladan
06-10-2002|02:50 PM
Replies: 5
Views: 2,669
for example if i make a cylinder from a revolved curve , is there a way to get no seam on the resultant surface ? thanx toniobe
Thread by: toniobe Subscribe
Views: 1,467
toniobe 09-10-2002|03:08 PM
Replies: 3
Views: 1,467
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