Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
is there a way to zoom in further without getting inside the object, that i can see more clearly the vertex, and not like this:
Thread by: gregori25 Subscribe
Views: 2,512
gregori25 12-08-2014|04:22 PM
Replies: 3
Views: 2,512
Well this isn't that hard and you simply go in with trim dynamic or smooth out the edges. I avoid the ears always since they are trouble spots and...
Thread by: CollinBishop Subscribe
Views: 1,377
CollinBishop 08-12-2012|03:27 AM
Replies: 1
Views: 1,377
Hi , here is my final model of the tamaha R1 , tutorial of Kurt :-) thnx http://users.pandora.be/keravik/maya/yamaha_modelcolor04.jpg Hope you...
Thread by: led Subscribe
Views: 1,682
led 08-03-2005|02:21 AM
Replies: 4
Views: 1,682
Hi. Is here anybody who can export animated xgen fur from maya to 3ds max? Alembic is allowed. Its posibble?
Thread by: mirekm Subscribe
Views: 13,011
mirekm
by mirekm
27-08-2020|01:56 PM
Replies: 0
Views: 13,011
Hi, i was doing the xGen Hair tutorial on youtube, and i wanted to shape my control points of the guids for the hair, and when i clicked on...
Thread by: vigginger Subscribe
Views: 4,201
vigginger 25-01-2015|06:57 PM
Replies: 0
Views: 4,201
Hi all. I'm having a slight issue that perhaps some of you have run into and figured out. I have an object (canopy for a plane) and suddenly I...
Thread by: sjurick Subscribe
Views: 1,868
sjurick
by sjurick
05-09-2005|12:52 AM
Replies: 4
Views: 1,868
It just started happening for no reason, it's appears as I zoom out from the object and gets worse the further out I zoom. If I zoom back close it...
Thread by: djwaterman Subscribe
Views: 1,807
djwaterman 24-04-2012|07:19 AM
Replies: 2
Views: 1,807
I am trying to model the wrinkles an a tent and can't seem to dial it in. I modeled it as an nCloth, anchored it with transforms, and blew wind at it...
Thread by: brianwj86 Subscribe
Views: 5,715
brianwj86 26-06-2012|09:34 PM
Replies: 12
Views: 5,715
Hi, Does anyone know how to work on layers with Maya like working on layers with Photoshop? I was watching one of the tutorials and this guy use...
Thread by: tvholicjames Subscribe
Views: 1,725
tvholicjames
by ragecgi
20-11-2003|06:24 AM
Replies: 5
Views: 1,725
Hello friends ! Is there anywhere in Maya the option, to work in a duplex mode ? Let me describe what I mean: If I´m modelling, I usually use...
Thread by: bernhard Subscribe
Views: 871
bernhard 02-08-2003|06:01 PM
Replies: 2
Views: 871
extrude inward
Thread by: AhsanQureshi Subscribe
Views: 925
AhsanQureshi 15-10-2007|03:34 AM
Replies: 0
Views: 925
since I'm not a modeler (never had the patience, heh)..I'll allow myself to ask a question :) How to make a wire running from point A to point B?...
Thread by: Keyframe Subscribe
Views: 1,014
Keyframe 19-10-2004|09:57 AM
Replies: 0
Views: 1,014
How can i make the wire thinner. It was made with a CV curve and a hair mel script.
Thread by: doodle Subscribe
Views: 1,283
doodle
by doodle
02-02-2003|12:08 AM
Replies: 2
Views: 1,283
Hello people, I'm making a cartoon sword, and I want to add some wings to it. But. Not the very detailed feather type, but those plump wings that...
Thread by: mechanicarts Subscribe
Views: 3,165
mechanicarts 18-07-2011|03:16 PM
Replies: 5
Views: 3,165
I am trying to model a wing tip correctly for my Fokker Wulf for texturing but I am unhappy with what I have done - it doesn't align very well. ...
Thread by: gazzamataz Subscribe
Views: 2,060
gazzamataz 03-03-2003|09:31 AM
Replies: 9
Views: 2,060
I am trying to model a Fokker Wulf using NURBs and it is proving to be a FOKKER!!! I am having mares about the cockpit but I think I know know how to...
Thread by: gazzamataz Subscribe
Views: 3,720
irv_bryan 05-10-2002|05:03 PM
Replies: 17
Views: 3,720
Converted this object from polygon to subD and cannot figure out why it keeps peeling at the corners.. I've combined the seperate polygon objects to...
Thread by: MorituriMax Subscribe
Views: 1,425
MorituriMax 07-09-2004|01:21 AM
Replies: 6
Views: 1,425
hello guys , here i am again , and i allready have some stupid question for you guys.. http://www.secondreality.ch/tutorials/modelling/ear.html...
Thread by: the_postal_dude Subscribe
Views: 1,316
the_postal_dude 28-05-2003|10:58 AM
Replies: 4
Views: 1,316
Okay so I have a simple sphere split into two shells. Usually if I select the shells edge border and go to Edit > Detach, it simply splits the shells...
Thread by: Custix Subscribe
Views: 4,358
Custix
by Custix
09-08-2016|01:30 AM
Replies: 2
Views: 4,358
I posted this a few weeks ago but didn't get any response, but since this problem really bugs me I'm hoping the attached image may clarify what's...
Thread by: jttraverse Subscribe
Views: 9,442
jttraverse 16-06-2019|05:34 PM
Replies: 0
Views: 9,442
I am texturing a lego minifigure and I have a separate material for the face and the rest of the head. When I select the faces I want to put the face...
Thread by: tomundrwd Subscribe
Views: 2,016
tomundrwd 16-05-2015|04:32 PM
Replies: 1
Views: 2,016
I'm following the Spitfire tutorial (very cool by the way) but I don't understand how the instructor is moving between sub div polgons and back...
Thread by: gizmo1990 Subscribe
Views: 1,655
gizmo1990
by Jay
06-11-2005|03:18 PM
Replies: 3
Views: 1,655
Strange ! Can Someone Explain ? :confused: :confused:
Thread by: nirsul Subscribe
Views: 1,169
nirsul
by nirsul
28-06-2003|08:45 PM
Replies: 2
Views: 1,169
Hi, Just wondering why does the arm stretch when I rotate? I am trying not to put joints and bind it just because I am not good at painting...
Thread by: tvholicjames Subscribe
Views: 1,562
tvholicjames 22-03-2007|06:39 PM
Replies: 4
Views: 1,562
THE PROBLEM IS FOUND. POST CAN BE CLOSED SORRY. :rolleyes:
Thread by: otaku Subscribe
Views: 849
otaku
by otaku
22-07-2003|05:29 PM
Replies: 0
Views: 849
Showing threads 1 to 25 of 1650
Currently Active Users 30 ( 0 members & 30 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off