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In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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HUGE rendering problem - batch render different than single frame
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Hello to all. I am sorry that my first post for this great communitiy is a cry for help... but I desperately need some help. And sorry for my...
Thread by: Lokjutus
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Views: 293,045
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onemillionthanks
27-07-2018|07:31 AM
Replies:
119
Views: 293,045
mental ray stories -Final Gathering-
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I plan to finally dive into mental ray and get a little wiser. Please contribute with your godlike knowledge of mentalray :) FIRST SOME ISSUES:...
Thread by: undseth
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Views: 20,252
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Jozvex
01-03-2003|04:15 AM
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84
Views: 20,252
V Ray
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Hi excuse my ignorance, but I don't know much about V ray. Why is it good, and should I be using it instead of Mental Ray? Graham
Thread by: Sircharles
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Views: 15,231
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honestdom
25-06-2012|08:35 AM
Replies:
43
Views: 15,231
How to texture lips and eye edges
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Hi all I am in the midst of rendering / texturing my 3D head mesh with the objective of photorealism. I've applied fast skin, Brownian 3D and hair...
Thread by: ezanih
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Views: 17,945
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ezanih
13-04-2010|08:41 AM
Replies:
38
Views: 17,945
Matrix Pill
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does anyone know where i could get a tutorial for creating those pills from the matrix? i can model them easy enough but the lighting and shading is...
Thread by: Nem
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Views: 5,914
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sjurick
11-08-2004|05:26 PM
Replies:
28
Views: 5,914
swarovski crystal
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hallo there! I canĀ“t get the right material for a crystal shader. tried it with mr and maya shaders but all I get is a boring transparent object....
Thread by: Falott
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Views: 8,099
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Falott
31-10-2006|09:26 AM
Replies:
27
Views: 8,099
GI_Joe 2.0
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Not sure if you guys know this, but GI_Joe ver.2.o is now available. Very nice. YOu can download it and learn more about it here... ...
Thread by: brian_ellebracht
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Views: 5,702
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brian_ellebracht
18-11-2002|01:21 PM
Replies:
25
Views: 5,702
Rendering and opticalFX mainly
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Hey guys, I'm making a few scenes for my general sciences class and I've been having a few problems with the everything, but I'm a proud guy so I...
Thread by: dirack
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Views: 5,192
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dirack
03-01-2004|03:57 PM
Replies:
24
Views: 5,192
Vray camera tracking problem
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I'm asking this on behalf of a friend who is trying some camera tracking tests in Maya with Vray. In short he imported his Syntheyes camera solve...
Thread by: djwaterman
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Views: 13,708
by
petersrin
08-10-2012|05:50 AM
Replies:
23
Views: 13,708
Lighting and rendering
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Hi all. As some of you will know, my lighting and rendering has never been very good. I always kinda belonged to that 'switch on physical sun and sky...
Thread by: ben hobden
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Views: 9,164
by
Gen
02-07-2010|12:41 AM
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22
Views: 9,164
Help with banding issue in fog...
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Hey guys I am wondering if anyone can assist... I am doing an underwater scene in Maya using Mental Ray with Maya's Physical (water) fog. I am...
Thread by: dabu
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Views: 12,135
by
Nilla
27-12-2010|01:14 AM
Replies:
21
Views: 12,135
lighting pointers
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Hi I have been playing with maya for a few weeks now and have been getting the hang of modeling. I have only realy created a few fully rendered...
Thread by: rcb25
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Views: 5,292
by
ColdWave
10-03-2007|04:30 PM
Replies:
20
Views: 5,292
Indirect Illumination In Maya
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Hey howdy hey! :) I found this REALLY neat 3d package out there advertised in Computer Graphics World called Realsoft 3D - it goes for...
Thread by: Russell
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Views: 4,463
by
Darkon
23-11-2002|07:10 PM
Replies:
19
Views: 4,463
Using GI_Joe...need help
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Hi guys, Just installed GI_Joe v2 tonite and have been having a go at it. I've been reading through the documentation on the website but am having...
Thread by: NitroLiq
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Views: 9,215
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caligraphics
19-05-2003|10:50 AM
Replies:
19
Views: 9,215
maya -optimizeRender
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I'm trying to use maya -optimizeRender but it won't complete the operation, saying "Cache is not open, it is not saved" what does...
Thread by: nspiratn
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Views: 4,380
by
NitroLiq
02-05-2003|10:11 PM
Replies:
19
Views: 4,380
Do I Need More Light?
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Hey y'all! Okay, so I'm rendering this shot, right, and I notice a little snag... it's reeeeeeally dark. I kinda wanna keep the dark look...
Thread by: Russell
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Views: 5,705
by
Russell
26-08-2003|03:41 AM
Replies:
19
Views: 5,705
Rendering dirty metal in Mental Ray
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anyone got some good tutorials for this? Or know of a shader? I'd love to do this procedurally too. I'm just finding it hard to find one place to...
Thread by: BRUTICUS
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Views: 11,353
by
Alan
24-08-2006|03:19 AM
Replies:
19
Views: 11,353
Maxwell Rendering
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I downloaded the demo version of Maxwell and I'm pretty impressed. Here's a render with default settings. The play set is from a scene I've modeled...
Thread by: Perfecto
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Views: 4,279
by
Perfecto
14-10-2007|06:44 AM
Replies:
19
Views: 4,279
Batch render doesn't animate texture
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Well I've run into a situation where I'm sure NextDesign's render script will be my lifesaver. However, before I try that, I'd like to know if anyone...
Thread by: stwert
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Views: 7,644
by
stwert
23-03-2013|04:28 PM
Replies:
19
Views: 7,644
gamma correcting MR Car Paint Shader
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Anyone know how to set up a gamma correction node for the mental ray car paint shader? Do all the contributing colors need correction? Can...
Thread by: BldRnr
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Views: 11,681
by
jimmydurant
05-08-2014|01:26 PM
Replies:
19
Views: 11,681
Rendering in Maya
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I am just starting out with the Maya PLE. I really like Maya so far. I am getting ready to buy Maya complete in the next week or 2. I was just...
Thread by: DefLep
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Views: 11,558
by
Nem
28-09-2002|01:15 AM
Replies:
18
Views: 11,558
Depth of field
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Can someone tell me why i get these really jagged edges when i use DoF on camera.
Thread by: iron_tick
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Views: 4,528
by
iron_tick
21-10-2003|10:10 PM
Replies:
18
Views: 4,528
Render TIMe
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Hello all, I have a P4 3.06GHz, geforce4 ti 4300 card and 512mb ram.... and build a toilet and sink room w/ texture... it's been a day and a half...
Thread by: strykernet
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Views: 4,125
by
kbrown
31-10-2003|08:24 PM
Replies:
18
Views: 4,125
Displacement map, Bump Map Problem
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When i assign a bump map to my model after I set my approx node and displacement map, I get a strange result. My UV's are set correctly and ive...
Thread by: iron_tick
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Views: 6,212
by
iron_tick
12-09-2006|09:13 AM
Replies:
18
Views: 6,212
glass
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I want to assign a super-quick glass like material to face; to approximate a window. I selected the face assigned a blinn and turned the transparency...
Thread by: se7enhedd
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Views: 13,876
by
Nilla
10-12-2010|02:27 AM
Replies:
18
Views: 13,876
Wierd material problem (black in render)
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Hello everyone. I created a basic Creeper model (from the game Minecraft), and I'm experiencing a weird problem. When I look at the model in the...
Thread by: Matan2013
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Views: 19,921
by
Matan2013
27-01-2013|03:42 PM
Replies:
18
Views: 19,921
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