Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78 Subscribe
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Neil78
by Neil78
06-01-2024|10:59 PM
Replies: 0
Views: 790
Hello everyone, please could you help me, I am trying save and load Skeleton Definition preset in HumanIK, when I load it by "Match only selected...
Thread by: skalape Subscribe
Views: 2,225
bellid
by bellid
22-08-2023|06:00 AM
Replies: 1
Views: 2,225
Hi I would like to share my animation reel for 2022 and would love to get some feed back on it. https://vimeo.com/725361281 Cheers
Thread by: nishunaruto Subscribe
Views: 9,542
kadan
by kadan
16-06-2023|05:52 PM
Replies: 7
Views: 9,542
Hello! I am frequently running into an issue where my animCurves lose connection to their associated nodes. i am using a referenced rig, and it...
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Views: 3,734
LisaAnim 23-08-2022|07:21 PM
Replies: 0
Views: 3,734
Hi, I'm creating an animation where a ribbon follows a path round and round then drops to the ground. I've already experimented with this and got...
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Views: 3,697
Blueflash 17-08-2022|03:34 PM
Replies: 0
Views: 3,697
Autodesk 3ds Max is one of the industry’s leading visualisation platforms, and capable of producing simply stunning photorealistic imagery and...
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Views: 7,074
Nasser2022 28-04-2022|11:05 AM
Replies: 0
Views: 7,074
As the title says, I have a problem connecting my joint-based facial rig to the IK portion of the neck setup. There are no blendshapes, no...
Thread by: EineKleine Subscribe
Views: 5,865
EineKleine 02-04-2022|06:57 PM
Replies: 0
Views: 5,865
99UZ3pkLVZg This video will specifically look at how to bake camera animations when you have your camera in some sort of rig hierarchy. The...
Thread by: joshoantonio Subscribe
Views: 8,195
joshoantonio 09-02-2022|02:09 PM
Replies: 0
Views: 8,195
I've just discovered Studio Library, and getting a tool to save, catalogue and re-employ rig poses would be a game changer. It seems fairly...
Thread by: heiro5 Subscribe
Views: 6,187
heiro5
by heiro5
27-07-2021|04:29 AM
Replies: 0
Views: 6,187
I have a joint chain of 60 joints, in a straight line. I want this chain to animate along a motion path. I followed the instructions here,...
Thread by: bollella Subscribe
Views: 4,625
bollella 08-06-2021|11:06 PM
Replies: 0
Views: 4,625
hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can...
Thread by: mickhah Subscribe
Views: 4,925
mickhah
by mickhah
19-04-2021|12:14 PM
Replies: 0
Views: 4,925
I want to bring my iclone characters complete with animation into Maya and render a VR scene in redshift. Ill either use alembic or fbx and I want it...
Thread by: Tybomb Subscribe
Views: 6,440
Tybomb
by Tybomb
11-02-2021|10:24 AM
Replies: 0
Views: 6,440
Hi, I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did...
Thread by: royL Subscribe
Views: 6,368
royL
by royL
30-12-2020|07:52 AM
Replies: 0
Views: 6,368
Made this simple 3D model for a school project and used the quick-rig tool in Maya But each time I touch the handles it keeps sinking a bit more...
Thread by: JohnJohnJohn Subscribe
Views: 4,581
JohnJohnJohn 07-12-2020|11:48 AM
Replies: 0
Views: 4,581
Hi guys, So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin...
Thread by: dre4mer Subscribe
Views: 9,997
dre4mer
by dre4mer
29-09-2020|01:02 AM
Replies: 0
Views: 9,997
When I select the main controller to rotate my character the hands don't rotate with the character. If I move the character then he moves just fine....
Thread by: yehochanan Subscribe
Views: 11,144
yehochanan 30-08-2020|09:02 PM
Replies: 0
Views: 11,144
Hello everyone, I need some help with my motion path animation. When a car is following a motion path and at the beggining the car wheels...
Thread by: zoran111 Subscribe
Views: 18,484
zoran111 12-07-2020|04:23 PM
Replies: 0
Views: 18,484
Hello, I have a rigged character that is able to be controlled correctly if manipulating the Ctrl Effector directly in the viewport. Doing this...
Thread by: Bcurless Subscribe
Views: 21,859
Bcurless 10-01-2020|08:38 PM
Replies: 0
Views: 21,859
Hi all, I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses....
Thread by: LocSp Subscribe
Views: 8,419
LocSp
by LocSp
11-12-2019|03:17 PM
Replies: 0
Views: 8,419
I've added IK handle to my ankle, ball and toe and then I created a curve for the controller, I parented ik handle to my curve(curve as a parent) and...
Thread by: Ffah1521 Subscribe
Views: 15,825
Ffah1521 16-09-2019|08:59 AM
Replies: 0
Views: 15,825
Hi, So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my...
Thread by: murambi Subscribe
Views: 7,224
murambi
by murambi
10-09-2019|09:28 AM
Replies: 0
Views: 7,224
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r Subscribe
Views: 8,748
Jack55555 14-08-2019|10:18 AM
Replies: 1
Views: 8,748
Hi people! I'm new in Maya. So I decided to make a simple animation in Maya.I worked on my project for about 3-5 hours. Everything was fine before I...
Thread by: mars7 Subscribe
Views: 8,419
mars7
by mars7
14-05-2019|07:15 PM
Replies: 0
Views: 8,419
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio Subscribe
Views: 14,513
joshoantonio 12-05-2019|08:09 PM
Replies: 0
Views: 14,513
Hi everyone, When I'm animating I prefer at the beginning to just see my key poses as opposed to the spline interpolation between them. I can do...
Thread by: sjtaylor84 Subscribe
Views: 34,537
scraigpetty 12-04-2019|01:06 AM
Replies: 4
Views: 34,537
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