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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Turn and rise Zip file in divX 5.02.....
Hi all, sorry didn't post the ''zip'' file Just an animation test (turn and rise) of a character (Birdy) for current project. in DivX 5.02...
Thread by: Jim
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Views: 2,482
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Jim
19-10-2002|02:51 PM
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2
Views: 2,482
'Download' for 'Bruno Head' re facial animation example!
Hi all, Here is the file 'Bruno Head' (Zip 'Bruno'and Rar as well inside to make smaller download size) re previous thread entitled: 'facial...
Thread by: Jim
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Views: 3,924
by
Jim
20-10-2002|05:38 AM
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0
Views: 3,924
Building a bulging bicep
Hi there well I'm still trying to make the "simple" man. Project 4 > learning maya 3 for osX. I have been able to bulge the muscle (half sphere)...
Thread by: 1up
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Views: 3,633
by
adldesigner
25-09-2002|11:52 PM
Replies:
5
Views: 3,633
add axis
i need a way to make a ring spin in a circle while at the same time spin on its Y axis. when i try it the ring spins all crazy because as the x axis...
Thread by: iron_tick
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Views: 2,573
by
undseth
22-10-2002|08:20 PM
Replies:
3
Views: 2,573
Is it possible to loop animation?
Is it possible to loop animation made with keys or expressions? I was having my mech warrior shoot red lasers at something, .:mingun: but got tired...
Thread by: Darkware
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Views: 7,657
by
mtmckinley
27-10-2002|12:40 AM
Replies:
6
Views: 7,657
Bird walk cycle
Hi all, Just a little walk cycle. I wanted to create a bird like 'Creep', but it looks more like he's walking rather painfully on Hot coals. ...
Thread by: Jim
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Views: 3,086
by
kbrown
23-10-2002|04:24 PM
Replies:
2
Views: 3,086
Weighted CV's in OSX
Maya 3.5 OSX I've created a Spline IK handle on a jointed model and thereafter created a cluster to limit the effect of the Spline IK. However,...
Thread by: dexter10
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Views: 3,434
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gazzamataz
22-10-2002|10:13 AM
Replies:
2
Views: 3,434
AM Rigging vs Maya Rigging
As some people on the list might already know I come from an Animation Master Background, I have spent the last two years using the program to...
Thread by: gazzamataz
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Views: 5,408
by
boomji
22-09-2002|09:14 AM
Replies:
12
Views: 5,408
Animation for you all
| Page:
1
2
this is a playblast of my characters run cycle (run, not walk :)) theres sumthing wrong with it, but i have no idea what it is, anyone know? any...
Thread by: Nem
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Views: 6,303
by
Nem
19-10-2002|05:50 PM
Replies:
20
Views: 6,303
Trax Editor Problem! Playing clips...
Hi! I am Oscar Sanchez and I'm really new to 3D and Maya. I have created a head and I have made some clips of it for facial animation. Also I have...
Thread by: oscar
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Views: 6,330
by
oscar
08-09-2002|11:14 AM
Replies:
4
Views: 6,330
Trax question
im using the trax editor and it seems to be very good, why do a lot of people keep saying its a load of bollox? anyway, question :) when u insert...
Thread by: Nem
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Views: 3,987
by
Jim
17-10-2002|02:12 AM
Replies:
12
Views: 3,987
Face animation
Hello, I'm quite new for Maya, but have quite a lot of knowledge of modeling in 3Dmax. And i'm curently switching to maya, because i think it's...
Thread by: Arjan_ceelen
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Views: 7,357
by
Jim
09-10-2002|12:39 PM
Replies:
12
Views: 7,357
Export, import smooth bind maps ...
I have a problem with exporting bind maps from a character. I ussually bind geometry to skeleton, paint skin weights and then I want to export these...
Thread by: Bimbo
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Views: 3,101
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Bimbo
10-09-2002|10:54 AM
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0
Views: 3,101
Animating a character???
Hi! I want to animate a character ( a robot) he should: - walk - shoot - stand up - lay...
Thread by: .:morpher:.
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Views: 3,305
by
.:morpher:.
10-09-2002|07:45 AM
Replies:
3
Views: 3,305
Animation Sliders
In Max you have the capability to create a slider for you animation, .. You move the slider and the joint and the character in the scene moves also !...
Thread by: Protheus
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Views: 4,122
by
Protheus
25-09-2002|09:11 AM
Replies:
6
Views: 4,122
Swimming fish
As I was making my fishy scene for the mini competition I got the idea of animating the fish too. I already have the fish moving forward as I shooted...
Thread by: kbrown
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Views: 3,563
by
kbrown
29-09-2002|01:24 PM
Replies:
5
Views: 3,563
Bird Rig ! - By Jim
Hi Guys! Jim has been kind enough to send me this Bird Rig so you guys can download and play around with. So many thanks. As soon as the site...
Thread by: Kevin
Views: 4,546
by
David
03-10-2002|09:54 PM
Replies:
2
Views: 4,546
Camera movement and cloth solver
Couple of quick questions: How can I edit the motion of a camera using the Graph Editor? Even though I have keyframes saved, the motion...
Thread by: aeroillini
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Views: 3,412
by
aeroillini
30-09-2002|11:49 PM
Replies:
3
Views: 3,412
mirroring polygon blend shapes
I am setting up my character for facial animation and I am having trouble solving what I think ought to be a simple problem. The head is modelled...
Thread by: patrickm
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Views: 3,245
by
patrickm
03-10-2002|09:52 PM
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0
Views: 3,245
Simply walk test
Just trying to get the weight and look of a simple walk. Comments, suggestions welcomed. Kurt
Thread by: Kurt
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Views: 2,935
by
Kurt
30-10-2002|04:52 PM
Replies:
4
Views: 2,935
Orthographic camera
Hi, I need to make an animation with orthographic camera and need to zoom in/out. I tried to use the orthographic width but I found is not a...
Thread by: theliviu
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Views: 6,317
by
BabyDuck
04-11-2002|04:35 PM
Replies:
3
Views: 6,317
theliviu
I did try but it doesnt effect ... in perspective camera all it's ok, I can obtain the zooming ! but I need to use the orthographic width and it is...
Thread by: theliviu
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Views: 2,763
by
BabyDuck
04-11-2002|04:43 PM
Replies:
3
Views: 2,763
Trax problems fixed somewhat now (just plain ignorance)
Hi all, Just an amendment to the earlier speel about problems related to the Trax editor and NLA in Maya. I previously outlined why Trax was...
Thread by: Jim
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Views: 3,313
by
Kurt
04-11-2002|02:23 PM
Replies:
1
Views: 3,313
Trax problems fixed somewhat now (just plain ignorance)WITH IMAGES
Sorry forgot to upload image...... Hi all, Just an amendment to the earlier speel about problems related to the Trax editor and NLA in Maya. ...
Thread by: Jim
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Views: 3,987
by
Jim
04-11-2002|12:28 PM
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0
Views: 3,987
Advanced Skeleton 5 help
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78
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Views: 789
by
Neil78
06-01-2024|10:59 PM
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Views: 789
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