AM Rigging vs Maya Rigging
As some people on the list might already know I come from an Animation Master Background, I have spent the last two years using the program to produce characters and learning to rig them.
I like AM because of it's (once learnt) simplicity and ease of character animation. I have dabled with Maya and it seems more complicated.
What I would like to know is how easy is it to rigg in Maya compared to AM, is there anyone out there who can tell me without me ploughing through shed loads of tutorials?
AM also has a neat feature called smartskining it is like paint weights in Maya how do these compare?
My main reason for asking is that AM isn't that stable and it's not a mainstream program like Maya and I love the thought of working on OSX with Maya 4.5 on the Mac.
Anyone out there?
Tickety boo and ta ta for a bit...