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Posted By ThreeFro On 08-05-2014 | Views: 2,169 Replies: 4
Ahhh I'm afraid so. Even when properly smoothed it remains.
But thank you anyway!
It sucks cause I have learnt how to improve on the model since I made it, but I cannot remake it, I don't have the...
Posted By ThreeFro On 08-05-2014 | Views: 2,169 Replies: 4
Ahhh I'm afraid it isn't that, though it is an interesting thing to keep an eye on, thank you!
Posted By ThreeFro On 08-05-2014 | Views: 2,169 Replies: 4
Hey there

As you can see in this image, there is a sharp edge that causes an aggressive contrast on the object.

I've been wrestling with this thing for a while now, I've tried a bunch of...
Posted By ThreeFro On 10-04-2014 | Views: 2,219 Replies: 5
I thought that might have been it, but I experimented with the normals to death, even tried exporting as an OBJ without normals and reimporting, no luck.
Posted By ThreeFro On 10-04-2014 | Views: 2,219 Replies: 5
No ideas? This is actually kind of important, not to sound pushy or anything, it's just a bother
Posted By ThreeFro On 10-04-2014 | Views: 2,219 Replies: 5
Hey there

I've got my completed model here, but there are faces here and there scattered across the model that reflect light differently to the other parts. I was wondering what the best way to...
Posted By ThreeFro On 03-04-2014 | Views: 2,168 Replies: 6
Its the most useful thing in the world. One screen for windows galore, the other for the main screen.
Posted By ThreeFro On 03-04-2014 | Views: 3,693 Replies: 7
Perhaps try clicking on Create UVs > Automatic Mapping, and then going into the UV Editor?
Posted By ThreeFro On 03-04-2014 | Views: 1,636 Replies: 2
Hmmm, I don't think so, the normals are all correct.
I think it's the tools themselves. I clicking one does the job of the other, of course boolean intersection is left out and still does it's duty.
Posted By ThreeFro On 02-04-2014 | Views: 1,636 Replies: 2
Hello! New to the forums and the site in general, so pleasure to meet you!

I'm currently working on a project for work, and I came across an interesting bug? I guess you could call it that.
I'm...
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