This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm trying to mirror smooth skin weights from my left arm to the right arm. So, I selected the vertices of my legt arm, then the vertices of my right arm and then I said mirror weights from +X to -X axis.
I don't know... are you using maya 5 or 4.5... in 4.5 it apperently isn't supported...
but somehow it doesn't always seem to work in Maya 5 eventhou it should be supported, just resently on a other forum someone had a similar problem... you should be able to mirror the skinweight by just clicking on the mesh and then hit the mirror function with the proper direction thou...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off