This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am new at maya and in order to get better I need to practice, but i cant think of anything to make. Does anyone have any ideas. (Remember I am new at this).:bored:
Maybe when u get a little more experiance with maya you should try modelling things that you can see in your house, cups, chairs, computer screens, anything.
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