Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-12-2004 , 02:35 PM
ereitz's Avatar
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alien warrior

Hi guys - well, I've posted now and again the last few months and never really finished anything user added image Bad me.

Anyway - I think this project is going to get to a more final stage. I'm modelling for the latest cgtalk challenge and thought I'd post it here as well.

All comments and critiques are appreciated - give it to me!

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 2 19-12-2004 , 02:39 PM
ereitz's Avatar
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btw. it's polymodelled in Maya 6.0 using extrude, split poly, apend to poly, create poly, merge vertices, move verts and sculpt poly (mostly 'smooth poly'), etc. Standard poly techniques. The torso is pretty much meant to match human anatomy so you can critique it on that basis if you like.

Design is my own. Texturing is rough.

I took the head into ZBrush, detailed it and am using a displacement map on subds. to render with Mental Ray.

All geometry is in quads with my render solutioni in mind user added image


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 3 19-12-2004 , 03:20 PM
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Wow, very nice! I love his gloves, there so cool!


Watch Space Wars at www.3dden.co.uk now!
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# 4 19-12-2004 , 04:08 PM
ereitz's Avatar
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thanks RubberChicken! I had fun modelling them thinking of all the ways he could use his hands as cutting weapons user added image


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 5 19-12-2004 , 06:25 PM
ereitz's Avatar
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boots wimpy no more.

i was told the boots were looking a little weak.

update:

Attached Thumbnails

Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 6 19-12-2004 , 07:19 PM
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I thought the boots were cool before, but the new ones are definetly better user added image

Not a big fan of the head design though, other than that, cool model and, as the last one, very nice and clean mesh! Keep up the good work

# 7 21-12-2004 , 10:04 AM
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I like you character style user added image
Reminds me a samurai fighter.

good work

Helder real


weld some pixels !!!

Last edited by Pixelwelder; 21-12-2004 at 10:07 AM.
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