Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-12-2004 , 07:54 PM
Jade Empire's Avatar
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How do I create a new vertex?

I'm modeling a polygon and I deleted one of the vertex lines...How do I go about making a new one?


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# 2 23-12-2004 , 08:38 PM
Dann's Avatar
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use the split poly tool

# 3 23-12-2004 , 08:50 PM
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Thanks man...worked like a charm.


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