Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-03-2005 , 06:29 AM
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Converting Problem

Can someone help me convert my model in 3dmax 6 to open in maya. I tried already to download a plugin for max to export an object, but no luck. does any one have maya bonus Tools. I heard you can open max file with that.
please help me out.

Matt

# 2 29-03-2005 , 07:00 AM
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export the max file as .obj, then import that into maya.



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# 3 29-03-2005 , 07:45 AM
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I already did that, maya 6.5 does not open here is my obj file, if you can make it a .mb file please email it to me mgreen0@gmail.com


thank you.


Last edited by mgreen; 31-03-2005 at 12:20 AM.
# 4 29-03-2005 , 08:14 AM
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// Error: line 1: OBJ file line 3608: index out of range for face creation. //
// Error: Error reading file. //
// Error: //


Looks like a bad obj. post the max file, and I'll try from that.



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