Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-11-2002 , 02:16 AM
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Designing a character

I was wordering what would be the best way to build a character that will be changing cloth. Is it better to model the boy, and the cloth on top, or just the cloth? The cloth plugin would be a god solution?


Rodrigo Soares
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# 2 26-11-2002 , 02:42 AM
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can you pls explain it in detail... cant seem to understand :~

# 3 26-11-2002 , 06:31 PM
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i think the cloth simulation shud work well, or u cud just model the clothing, and change the shader, forget about the body unless theyre gunna take clothes off user added image


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# 4 26-11-2002 , 08:48 PM
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thax.

I think I will do that. model the clothes.


Rodrigo Soares
www.r3dimensional.com
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