Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-09-2011 , 08:26 AM
Creck's Avatar
Great community
Join Date: Aug 2011
Location: Slovakia
Posts: 232

3D Modeller

Hi,

as a newbie at 3D graphic at all, I would like to ask you what does modeller need to do and how it looks like in real studio. He is gonna get some 2D objects and everything what he needs to do is just remodel it into 3D or he needs to create first some stuff by his own and then remodel it ? I'm asking that because my problem is that I really would like to be great modeller but my fantasy and imagination are really low and wondering that I will need to create some fantasy monsers, creatures etc. by my own too :/ Also would like to know if there is some "academy" for modelling as Animation Mentor is for animations....
Hope you understand what I thought...

Creck


Last edited by Creck; 09-09-2011 at 10:16 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads