I am working on a piece for my portfolio, and wanted to get a broad opinion.
One of the pieces in the scene is a TV.
I'm kind of scratching my head on what kind of material to use for the glass part. It will be shown as a static (snow), so the colors won't matter. The TV is old school curved glass style.
I'm currently using a Blinn with slight reflection. However, after looking around, I am wondering if a Fresnel surface will look better? If I use that, will it be better to use a Mia_Material_X and turn on the Fresnel reflections?
If I do that method, will it be expensive when it renders?
Or is it moot?