Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 76 25-03-2008 , 06:09 AM
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hmm, i love the maxwell render of the room, just one question... how do you get it to bounce so evenly? when i render an interior, the light barely bounces at all and i need to raise the environment to 1000 in multilight for anything to start to happen, and by then, the directly lit things are WAY to bright.... got any advice?


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# 77 27-03-2008 , 08:44 PM
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Sorry reply later! Yeah, I like maxwell render too. it's easy for us. but render time so long and need sever pc.

I think just adjusts fstop and shutter(in the maya camera setting for maxwell), here is a fstop list outdoor and indoor.

user added image

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# 78 02-06-2008 , 02:04 PM
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Hello guys and long time no post!

Here was a maxwell render offer almost 16h more, and not good result. :headbang: have to stop here!:hug: System very slow.
Under this link can test your computer speed, my computer Benchmark is 76.18 https://www.benchwell.com/

I think next project will be use low polygon model try maxwell render again maybe fast.

BTW How about Vray for maya, who are tester?

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# 79 07-06-2008 , 01:40 AM
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awesome work man.

I love a good Maxwell Render!user added image


Live the life you love, love the life you live
# 80 07-06-2008 , 06:39 AM
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hey lealar - this looks great user added image - might be nice to move the camera just a little closer though.

can you not try mental ray?

# 81 07-06-2008 , 06:15 PM
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Another one... This is a testing of low ploygon's models on maxwelll render 800*600, take me 5days to render(still some noises). Just like www.benchwell.com info need some power pc more. I think physics render engine will be next render engine for tomorrow.

BTW my bad English.

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# 82 07-06-2008 , 06:58 PM
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another nice render - but 5 days...? waah. user added image

also - not sure about the noise on the fridge - i just don't think it would be that reflective.

btw - your english is fine. user added image

# 83 07-06-2008 , 08:10 PM
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Looking good, I think the bump ofn the floor could do being lowered a bit, and what Arran said about the fridge.

Maxwell will come into its own when dual 8 core processors are the norm.

Its gives stunning results, with ease (as far as I know, never used it) but the render times dont make it a viable (for me) alternitive to mental ray.


"No pressure, no diamonds" Thomas Carlyle
# 84 08-06-2008 , 04:43 AM
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the floor texture could be repeated some more cause its looks a bit weird at that scale

# 85 08-06-2008 , 02:24 PM
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Yeah 5days and much more problems no fix, just simply shades at on(I want to know environment render of speed). After this I will try other way to render still with maxwell and find some best way.

user added image

# 86 08-06-2008 , 04:05 PM
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Nice render.

I also spotted that the wood texture is too low resolution closest to the camera.

I know indoors renders (closed spaces) takes a while to render. I rendered my living room on my old computer (XP2800+, 1 gb ram) and I was satisfied after about 100 hours.

I haven't rendered any rooms with my new one, Quad core and 4 GB ram, but when I did a measure it was over 5 times as fast - so probably around 20 hours should do.

# 87 08-06-2008 , 06:31 PM
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I'm going to buy a new DIY pc before, but it's a little expensive for a fan. Probably 20000(RMB) almost 2500(USD).:angery:

Yes, 20H. Hope your interior come soon and cheers, let me see about your new pc's power and benchmark.

user added image

# 88 19-06-2008 , 11:08 AM
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More still testing sun and shadows of interior 800*600, I feel better than before one and took 57hrs.

user added image

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Last edited by lealar; 19-06-2008 at 11:12 AM.
# 89 19-06-2008 , 11:22 AM
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thats a long time, even for maxwell. The max i leave a render is 24 hours........ is there any reason for the 800*600? because the size usually increases the render time by alot. Also, if you have multilight enabled, that increases the render time alot.

but it does look good user added image

-Andy


Environment Artist @ Plastic Piranha
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# 90 19-06-2008 , 11:30 AM
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Thanks Joopson and advice, I will try network render can be faster.

Cheers!user added image

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