Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 76 20-03-2013 , 12:58 AM
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# 77 26-03-2013 , 10:20 PM
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Still from the next shot and I've started modelling a mouse. Feedback on topology would be great. I'm not going to add fur, so it'll be a bit tricky to rig and animate because the upper part of both limbs is kind of hidden and indistinct.

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# 78 08-04-2013 , 07:58 PM
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Mouse is modelled, rigged/skinned/blendshaped, mostly textured, and now attempting the animation. It's pretty tedious, I've never attempted animating something like this before.

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# 79 08-04-2013 , 09:07 PM
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Looks good Stwert , I must say animating a mouse must be one of the hardest things to do right, getting all those nervous movements that they do. Im going to try and animate the tank why did I pick one with so meny wheels...........dave




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# 80 09-04-2013 , 11:25 PM
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This is the render style that will be applied to the mouse. The central nervous system is of importance in the shot.

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# 81 10-04-2013 , 08:10 AM
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Any animation tests yet

# 82 10-04-2013 , 09:03 AM
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Oh man I just love that Mouse progress.
Waiting for some animation.

Keep going.


-dushyant

# 83 10-04-2013 , 12:00 PM
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Yes, I've done some animation, but it's all stepped tangents for blocking, so the ears and whiskers go haywire. So I won't post any play blasts just yet.

# 84 07-05-2013 , 02:29 AM
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Building a microscope:

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# 85 08-05-2013 , 08:05 PM
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And microscope model more or less complete:

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# 86 09-05-2013 , 01:29 AM
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# 87 09-05-2013 , 09:31 PM
# 88 17-05-2013 , 01:56 AM
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Rendered microscope... without AO or other corrective edits.

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# 89 17-05-2013 , 07:29 AM
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Looking good Stwert.....................dave




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# 90 04-06-2013 , 05:08 PM
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