I got that it was supposed to be low poly. What do you do to make the lo poly smooth looking? Is that just Maya's standard smooth shade? Or are you just the bomb at not making them look not flat?
also his lower torso looks interesting but we haven't go a good angle of it yet, can you give us a side, or back view?
thx mike i appreciate the answers.
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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