This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
:headbang: :headbang: :headbang: why is it happen like this i've been trying to fix it about 3 hours now :angery: :angery: i select the object i make it plannar mapping on Y then i make PDS network paint the projection and it happend like this pls help i don't have nervse anymore :angery:
OK I wouls suggest undoing your Planer projection. Do an automatic projection and then use the UV Editor to Create a new UV Mapping and move the desired face(s) into the 0-1 space. Or you can do a unitse on it and the faces will get populated into the 0-1 space. Also can you show the shading network you are using
It might be that the Projection is not at 1 and 0 coverage and therefore you are only getting part of the image with in a .5 and .25 space, hence the huge empty area. The projection settings will help also.
GL
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