Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-07-2007 , 12:52 PM
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Join Date: Jul 2007
Posts: 1

make a logo with fluids

hi i am new here and hope someone can help

i tried to get an effekt like on this site at the beginning where the fluid spreads the logo. The site is www.derbauer.de i got some nice issues with fluid emitters and texture maps setting an initial state but i'm stuck right now. it reminds me a bit to Realflow baking the flow of the particles and then do the rest in maya. i am really confused now not sure how to begin and how i could achieve this effect. Hope someone gets it.

Greetz kao

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