Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-02-2003 , 07:44 PM
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Join Date: Aug 2002
Location: Holland
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Just a head

Hi.

I've been bizzy this last period, and sadly not with Maya, so had very little time to do something constructive. But in the few time off I made some things, just to relax.

# 2 25-02-2003 , 07:50 PM
learner's Avatar
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Join Date: Dec 2002
Posts: 53
and u say u have notalent..lol

thats wicked mate well doneuser added image
nerbs or poly.?
how long as well..?

learner
keep up the good work

# 3 25-02-2003 , 07:54 PM
Kühl's Avatar
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Join Date: Dec 2002
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nice head man... now lets se some cool texturing....


Kühl
# 4 25-02-2003 , 08:37 PM
shoaib's Avatar
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Join Date: Feb 2003
Location: Pakistan
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nice model buddy...nice detail ...i m sure texturing will make it look way too good... :o)
nice work ;o)... same question..nurbz or poly??? & how much time

# 5 26-02-2003 , 04:38 PM
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Join Date: Aug 2002
Location: Holland
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I did this head in about 6 or 7 hours, and started out woith Sub-D first , only modeled one half, used image planes

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