Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-05-2013 , 07:33 AM
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Join Date: Jul 2012
Posts: 17

Add more UV's to projection

I have a camera projection on an object based on perspective. I selected some of the faces and created another planar projection. Now I want some of the faces to return as part of the first camera perspective projection.
Do I have to create that projection again from scratch and reassign all of the faces I want in that projection to a new projection node and delete to old, incomplete one? Or, as I hope, is there a simple way to just assign those few UVs to the existing projection?

# 2 07-05-2013 , 06:55 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
you can re sew the old uv's back to the original, this will take some time though.

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