Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
So also, i realized, or i think i did why my grass was going to the corner, but, i want a surface texture of a photoshop file i made on my poly. plane, so when i slap it on with a blinn material i have to unitize the plane so the image will not stretch but when i do that my paint does not work, what do i do?
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