Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-06-2007 , 11:46 PM
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Location: Ottawa, Canada
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Scaling UV's

I am having a heck of a time scaling my UV's. I have a building with a a couple different size walls. I planar map each wall and play around with the scale. The problem is that the texture I am using is bricks, so I am trying to get the scales exact. I have looked around the forums here ... I fear I am missing the point.

aha !

Projection Height and Projection Width seems to work ,,,


Last edited by thespongebob; 19-06-2007 at 01:23 AM.
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