Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-08-2006 , 04:13 PM
Registered User
Join Date: Sep 2003
Location: Washington State, USA
Posts: 7

Texturing Error? Urgent!

I have a project due tomorrow night, and I can't seem to problem solve this issue by myself.

The problem: I create a basic sphere, all standard settings. I go to add a texture onto the sphere that is a file (see Example 1), but when I do that it gets this weird semi-transparant look to it with a bunch of angled grey lines over it (see Example 2), and when I render it it looks like an object with no texture, except in this case it has a glow on it (see Example 3). Please if you can, help me! I have had this happen on several different computers, some files it doesn't seem to happen to. Is there a setting I accidently changed?

Example 1:user added image
Example 2:user added image
Example 3:user added image

P.S. If anyone knows how to get the selection marque to show up again, that would be cool...makes it hard to know what all I am selecting! No idea why that went away....


~ambriel
reporter: www.ianstorm.com
# 2 08-08-2006 , 06:21 PM
3danimationmaya's Avatar
Registered User
Join Date: Nov 2005
Posts: 106
very easy and simple. you need apply uv mapping. because the sphere is confeused, he doesn't know how can accept ur texture. you need apply uv mapping as a sphere or cylender or automatic. than you see the texture clearly.also you need changing in hardware texture(just play with it) see if you want texture sharper or softer....good luck


:bow:
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads