This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm still in the drawing phase.... and I'm not even certain I'll get out of it, but I'll post what comes to me. This is just a concept... may not actually model it... I'm giong to draw a couple of different concepts with different elements involved.
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