Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-07-2014 , 10:52 AM
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Join Date: Jul 2014
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Texture problem when importing a polypainted Zbrush model into Maya

Hey fellow artists,

I just had something weird happen to me. I sculpted and polypainted a Viking model in Zbrush and then imported it into Maya with GUV tiles UV map, Displacement Map and Texture map. Everything looked fine until I started zooming in and out in Maya (I'm attaching screenshots so you clearly see what happens).

Do you see how the polypainted texture breaks on the model when I zoom out away from it but it looks just fine when I zoom in? Please help!

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