Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 23-04-2011 , 10:00 AM
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Join Date: Oct 2009
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Todays update.
Worked a lot with zbrush for making normal maps and texture maps.
---Peace---

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Mein Blog : https://eyegrafix.blogspot.com/
# 17 26-04-2011 , 08:39 AM
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Posts: 58
Todays update...
---Peace---

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Mein Blog : https://eyegrafix.blogspot.com/
# 18 26-04-2011 , 08:41 AM
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Location: NZ
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either the arms are really massive or the head is really small




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 19 26-04-2011 , 09:19 AM
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Join Date: Oct 2009
Posts: 58
Your right the arms are really massiv - going to fix this later this day.
---Peace---


Mein Blog : https://eyegrafix.blogspot.com/
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