This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hello. i'm trying to make a scene with the dust in the air. i followed these instructions: "make a spot light, then attach fog to it. In the fog's properties, map a 3D fractal node to the density." but that doesn't work. i'm using vray for maya and tried to do this with vray rect light. got no errors, but no effect too. then i tried to do the same with simple spot light, and got error message "Warning: Unsupported texture kLightFogMaterial". no effect also.
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