Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-05-2004 , 04:54 AM
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A Character wip

Hey guys I stared this model today, and I'm not sure where i'm going with it at this point. But I plan on having fun with this one thoughuser added image

I just have the upper body at this point and will be working on the head next. but still alittle more needs done with the upper body first.

C&C are always welcome guysuser added image

Front view:

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# 2 17-05-2004 , 04:56 AM
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Back view:

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# 3 17-05-2004 , 05:20 AM
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alittle update:

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# 4 17-05-2004 , 06:29 AM
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Looking good, the lighting is very harsh so its not that easy to see the whole model. The pec's seem a little rounded on the outer edge, altho this may be the look your after. Keep it up.


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# 5 17-05-2004 , 06:53 AM
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Thanks lonepiguser added image

Hope this is better lighting

the start of the head:

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# 6 17-05-2004 , 02:51 PM
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Nice start...Looking good, keep it up! user added image



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# 7 17-05-2004 , 03:23 PM
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Looks good. Got a kinda Bruce Lee look.

# 8 17-05-2004 , 09:03 PM
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Hi Vedic Kings

Yeah looking good so far, can you post a wire??


Jango

# 9 18-05-2004 , 12:34 AM
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Thanks guysuser added image

Jango, heres the wires:

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# 10 18-05-2004 , 12:36 AM
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back view:

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# 11 18-05-2004 , 02:45 AM
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Hey guysuser added image

I'm liveing town tonight for my girlfreind brithday, so this will be my last post entail tomorrow the 18th.

Anyways here a snapshot of the head un-smooth but still is in the works.

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# 12 19-05-2004 , 09:23 AM
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hey guys, i'm backuser added image

I did a little rig test to see how it is looking.

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# 13 19-05-2004 , 09:25 AM
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the rig:

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# 14 19-05-2004 , 09:28 AM
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rig view 2:

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# 15 19-05-2004 , 09:31 AM
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rig view 3:

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