this one was pretty exasperating for me when it came to UVs and stuff. modeling wasn´t that hard but I guess I learned a lot about how to construct real bad geometry very well.
in my opinion best environment for deepsea fishes is -> nothing. the lightfog alone creates enough density and waterish feeling for me. lightning itself still is hard job for me and I barely get the clue out of it.
did some renders from the scene and for me best poses are close-ups. but surely you guys need to see the most bodyparts from the creature so I chose this one.
everything starts and ends in the right place at the right time.