Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-09-2005 , 08:08 PM
Registered User
Join Date: May 2005
Posts: 3

texture keeps tiling

ok i have a scene with some planets and in realtime the planet looks fine
user added image

but when i render it it turns crappy and looks like this
user added image
how do i keep it nromal???:headbang:

# 2 02-09-2005 , 08:59 PM
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Join Date: Aug 2004
Posts: 408
You may accidentally have uv repeat on.

Go into your shader's attribute editor, from there click the little arrow-box beside "color" which will bring up the file. You know this -- its where you assigned your texture.


Look down at "UV Coordinates" maximize that menu and click the little arrow-box. "repeat UV" -- if done right -- should be 1 and 1, likewise with "coverage". Maybe a couple other things, but those are the two most common.

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